![](/assets/img/icons/bb_icon_guides.png)
Essential Guide: Location Sound Recording
May 22nd 2024 - 09:30 AM![](/cache/uploads/content_images/EG_Location-Sound-Recording_web_789_501_70_s.jpg)
This Essential Guide examines the delicate and diverse art of capturing audio on location, across a range of different types of film and television production. A group of seasoned professionals discuss their art and the how it can dramatically elevate the immersive experience for viewers.
Having covered the basics of microphone technology and microphone selection in our Audio For Broadcast book, we move on to discussing real world challenges and how to overcome them with five very different location sound recordists, who between them bring over a hundred years of experience to the conversation.
Working across film, television, entertainment, documentary, corporate and natural environments, they all use an array of recording techniques and microphones. Big ones and small ones, hidden ones and visible ones, microphones with 360° coverage and microphones that are super directional.
And although all microphones do the same job, converting vibrations into electronic signals, knowing how different microphones affect the environment they are in is where the real craft is.
And doing so invisibly is a skill which is earned.
Supported by
You might also like...
HDR Picture Fundamentals: Brightness
This article describes one of the fundamental principles of broadcast - how humans perceive light, how this relates to the technology we use to capture and display images, and how this relates to HDR & Wide Color Gamut
Virtualization - Part 2
In part one, we saw how virtualization is nothing new and that we rely on it to understand and interact with the world. In this second part, we will see how new developments like the cloud and Video Over IP…
Essential Guide: LED Walls For Virtual Production
This Essential Guide explores the technology of LED wall displays for virtual production. It discusses fundamental requirements and the relationships between the LED wall and the other equipment required for virtual production techniques.
Virtualization - Part 1
As progress marches us resolutely onwards to a future broadcast infrastructure that will almost certainly include of a lot more software running on cloud-based infrastructure, this seems like a good moment to consider the nature of Virtualization.
HDR & WCG For Broadcast: Part 1 - The Fundamentals Of Brightness & Color
Welcome to Part 1 of ‘HDR & WCG For Broadcast’ - a major 9 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 1 is a trio of articles…