DigiCAP Updates DigiCaster ATSC 3.0 Broadcast Gateway
![](/cache/uploads/content_images/DigiCAP_cloud_789_421_s.png)
DigiCAP has announced new interoperability for DigiCaster, enabling broadcasters to use cloud services to accelerate ATSC 3.0 deployments and enable ATSC 3.0 OTT innovation.
This technical achievement enables ATSC 3.0 signals to be integrated with AWS Elemental Media Services and AWS Elemental Live to help accelerate ATSC 3.0 station deployments and open up OTT program distribution opportunities.
Accelerating ATSC 3.0 Station Deployment
This new interoperability enables broadcasters to build a single cloud instance using the DigiCaster ATSC 3.0 broadcast gateway coupled with virtual encoder and transport services from AWS Elemental Media Services and AWS Elemental Live. This combination can be used to create a cloud based STL (studio to transmitter link) that could be deployed using a single instance on AWS Marketplace. Imagine being able to put an entire ATSC 3.0 station STL on the air using a single software download and typing in the IP address for the station’s transmitter exciter input. This can greatly simplify and speed ATSC 3.0 station launches.
Opening An Era Of OTT Innovation For Broadcasters
What features can ATSC 3.0 bring to this existing live streaming process? The ATSC 3.0 roadmap includes interactive and personalized distribution capabilities which are a natural fit for a streaming environment. The first requirement for these innovations to begin is enabling ATSC 3.0 signals to enter a virtualized cloud workspace. The first step has been taken!
“We are very excited to provide broadcasters the opportunity to use a single cloud instance to accelerate the ATSC 3.0 adoption process and open the doors for ATSC 3.0 OTT innovation,” concludes Joonyoung Park, VP and Fellow at DigiCAP.
You might also like...
HDR Picture Fundamentals: Brightness
This article describes one of the fundamental principles of broadcast - how humans perceive light, how this relates to the technology we use to capture and display images, and how this relates to HDR & Wide Color Gamut
Virtualization - Part 2
In part one, we saw how virtualization is nothing new and that we rely on it to understand and interact with the world. In this second part, we will see how new developments like the cloud and Video Over IP…
The Big Guide To OTT - The Book
The Big Guide To OTT ‘The Book’ provides deep insights into the technology that is enabling a new media industry. The Book is a huge collection of technical reference content. It contains 31 articles (216 pages… 64,000 words!) that exhaustively explore the technology and…
Pioneering 5G Broadcast In The USA
As momentum for 5G Broadcast around the world slowly grows, we catch up with progress in the USA with recent and forthcoming trials.
Virtualization - Part 1
As progress marches us resolutely onwards to a future broadcast infrastructure that will almost certainly include of a lot more software running on cloud-based infrastructure, this seems like a good moment to consider the nature of Virtualization.