AI, primarily Machine Learning (ML), is driving progress in the evolution of the UI (User Interface) for TV’s and other consumer devices, alongside other aspects of the overall UX (User Experience).
A discussion of how to create reliable, secure, high-bandwidth connectivity between multiple remote locations, your remote production hub, and distributed production teams.
GatesAir continues its TV (and Radio) transmission supremacy.
In the previous article, we set the scene for working with the Command Line Interface (CLI) on a UNIX system. Now we will explore some techniques for performing basic tests on our network infrastructure to check for potential problems.
In part one we looked at some of the reasons for the growth in adoption by next generation consumers, and how hardware and content production are combining to give more people better access to spatial content. Here we will look at some of the basics; how spatial audio is achieved, captured, can sound and can be spatialized post-capture, as well as what formats are required to manipulate it all.
Here we introduce the different types of redundancy that can be located in moving pictures.
With key CPU design personnel exiting Apple and moving to other players, this article discusses the significance of the recent moves and what they might mean for corporate strategies. It’s a shifting landscape that could affect us all.
Advances in hardware design have made software programmable FPGA arrays an excellent way to combine the resilience and power of hardware processing with the flexibility of software programmability.