The platform is a real-time 3D scene scanning technology graphics engine rolled into a compact, standalone solution that can be integrated into most broadcast environments.
zLense camera-mounted sensor unit captures 3D data in sync with the RGB output of the camera and combines the data stream into accurate camera tracking and 3D scene information. The built-in rendering engine uses the data stream to render mixed reality – Virtual Reality (VR) or Augmented Reality (AR) – environments based on camera position and a compositing engine blends the RGB image with the virtual world seamlessly.
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