Proxy-free, auto-setup workflows for UHD.
Comprimato launches UltraPix, a video plug-in for post-production tools. The first release brings proxy-free, auto-setup workflows for UHD 4K and 8K and VR on any hardware running Adobe Premiere Pro CC.
“The challenge for post facilities finishing in 4K or 8K Ultra HD, or working on immersive 360° VR projects, is managing the massive amount of data,” said Comprimato founder and CEO, Jiří Matela. “The files are large, requiring a lot of expensive storage, which can be slow and cumbersome to load, and achieving realtime editing performance is difficult.
“Comprimato UltraPix addresses this challenge, building on JPEG2000, a compression format that offers high image quality (including mathematically lossless mode), to generate smaller versions of each frame as an inherent part of the compression process. With Comprimato UltraPix, the file is delivered at a size that the user’s hardware can accommodate.”
Once loaded, it automatically configures itself with auto-setup, “requiring no specialist knowledge from the editor who continues to work in Adobe Premiere Pro CC exactly as normal”.
Said Matela, “What we have achieved is a unique implementation of JPEG2000 encoding and decoding in software, using the power of the CPU or GPU, which means we can embed it in realtime editing tools like Adobe Premiere Pro. It solves a real issue, simply and effectively. We believe video editors will soon be talking about exchanging UltraPix files.”
“Editors and post-production professionals need tools that integrate ‘under the hood’ so they can focus on content creation and not technology,” said Sue Skidmore, partner relations for Adobe professional video. “Comprimato adds a great option for Adobe Premiere Pro users who need to work with high-resolution video files, including 360 VR material.”
Comprimato UltraPix plug-ins are available for Adobe and Foundry Nuke and will be available on other post-production and VFX tools soon. It costs $99 a year to buy.
You might also like...
Immersive audio has the great potential to transform our human listening experience, captivate our imagination, and inspire our inventiveness.
Part one of this four-part series introduces immersive audio, the terminology used, the standards adopted, and the key principles that make it work.
Philo T. Farnsworth was the original TV pioneer. When he transmitted the first picture from a camera to a receiver in another room in 1927, he exclaimed to technicians helping him, “There you are – electronic television!” What’s never been quoted but lik…
Live broadcasts are seen as nirvana in terms of attracting an audience. Presenting a live event, especially sports, in real-time and high quality, draws audiences like no other content. Yet, successfully originating these broadcasts is often both expensive and complex. A…
Saving dollars is one of the reasons broadcasters are moving to IP. Network speeds have now reached a level where real-time video and audio distribution is a realistic option. Taking this technology to another level, Rohde and Schwarz demonstrate in…