CBS NFL Broadcasts Use Waves Plugins

Broadcast audio engineer Jeff Cohen (the Super Bowl Pre/Post, Orange Bowl Halftime, NCAA Basketball) chooses Waves plugins and Waves SoundGrid for NFL Broadcasts. 

Jeff Cohen

Jeff Cohen

Cohen is owner and engineer at DigiMAXX Productions and has over 30 years of experience designing and mixing audio for live events and broadcast productions.

“I mix an NFL game every Sunday, starting with a preseason game and in alternating years, one divisional playoff game. This year we will go until week seventeen. Most of the Waves equipment in the truck is owned and rented to FOX by DigiMAXX Productions, and we use Waves in two different ways on our NFL show.

One is for post-production and includes ProTools, which is used for editing packages built by our onsite video editor, and the other is for real-time, on-air mixing.”

“The first system setup includes ProTools 12.4 running on a 15-inch MacBook Pro (16GB, 500GB SSD, 1TB, 512GB HD’s), Waves SoundGrid Mobile Server, Waves Mercury bundle, Waves DTS Neural Surround Collection, a Dante Virtual Soundcard and a Focusrite RedNet 6 Dante to MADI converter.

The second setup is a Lenovo ThinkCentre Windows 10 Pro PC (64GB, 500GB HD), Waves SoundGrid Extreme Server, Waves Mercury bundle, Waves DTS Bundle, Waves SSL 4000 Collection, the Dugan Automixer and a Calrec I/O card in the Artemis Beam Console.”

Describing his must have plugins, Cohen said, “For the announcers, we use Waves SoundGrid on individual inserts as well as group inserts. For each announcer we use the Waves Scheps Omni Channel, F6 Floating-Band Dynamic EQ and then the SSL E-Channel. I prefer to use the dynamic EQ’s for the announcers.  

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