CineCert, Marquise Technologies, Venera Technologies Launch COMMA Workflow

The companies have collaborated to offer integration of a media asset management solution (Pakanu) with a mastering (MIST) and QC player (ICE) and an automated file based QC solution (Pulsar).

Dubbed COMMA (COMponentized Media Asset) Workflow, this integrated range of solutions is for the author, QC, and management of media for DCP or IMF workflows.

“The efficiency promises of IMF require seamless access to a shared asset repository such as CineCert Pakanu at all stages of production,” said Dean Bullock, COO of CineCert. “For the first time, using the COMMA Workflow, IMF end users will be able to experience a seamless transition of workflow steps from station to station. The use of COMMA Workflow enabled IMF workstations allow Editorial, QC and data I/O operators to concentrate on their roles.”

Added Laurence Stoll, CEO of Marquise Technologies, “The bricks had been there for a few years, it lacked the cement so that finally the full capabilities of a component-based workflow are demonstrated: efficiency, rationalization of costs and storage, and scalability for the volumes to be processed. The use of MIST and ICE within this integration multiplies their capabilities for the mastering & QC of premium content, especially in 4K HDR.” 

“The value of the sum of our products is much larger than each of them separately. For those who are serious about IMF and the associated workflow, using the COMMA Workflow integrated solution is the way to go,” said Fereidoon Khosravi, SVP, Business Development at Venera.

You might also like...

Master Control: Part 3 - Q/C & Compliance

Our third and final part of this series looks at Quality Control & Compliance, which bring efficiency, confidence, and legal conformance to daily TV station operations.

IP Security For Broadcasters: Part 11 - EBU R143 Security Recommendations

EBU R143 formalizes security practices for both broadcasters and vendors. This comprehensive list should be at the forefront of every broadcaster’s and vendor’s thoughts when designing and implementing IP media facilities.

Broadcast Audio System Design: Part 2 – The Mixing Console

We continue our series on things to consider when designing broadcast audio systems with the beating heart of all things audio – the mixing console.

Machine Learning For Broadcasters: Part 2 - Applications

In part one of this series, we looked at why machine learning, with particular emphasis on neural networks, is different to traditional methods of statistical based classification and prediction. In this article, we investigate some of the applications specific for…

Designing Media Supply Chains: Part 2 - Cloudification And Live Sports Drive Content Ingest

We continue our series of articles on design considerations for Media Supply Chains looking at the technology trends influencing Ingest.