Learning from others is wise advice and in this case, it means studying the design-builds of other broadcast and production facilities. That way you learn from their expertise and potentially avoid any mistakes in your facility
This week we highlight the recently completed broadcast house, Broadcasting Center Europe’s RTL City in Luxembourg. The Broadcast Bridge technical writer and consultant, Tony Orme, received a behind-the-scenes look into the design philosophy and construction of this new high-tech facility. Learn about the equipment decision-making process in the article, “BCE Going Deeper - Part 3 - Debugging IP.”
The second article this week examines the concept of using artificial intelligence (AI) as a tool to create content. Because content needs to be repurposed in as many ways as possible, machine language and AI become important content assembly tools. Technical writer and production technology expert Adrian Pennington delves into early results in letting a computer make creative decisions in the article, “Can content create itself?
At the start of 2013, BCE at RTL City was a hole in Luxembourg’s ground. Yet, in less than four years, they were on air broadcasting 35 different channels across Europe and Singapore. Costas Colombus is BCE’s Technology Projects and Support Director and he gave The Broadcast Bridge a unique insight into how this mammoth was designed and challenges that were overcome.
In this third article in the series we look at the challenges that occur in IP networks, how to detect them, and the network tools needed to fix them. Learn more in the article, “BCE Going Deeper - Part 3 - Debugging IP.”
A revolution in storytelling for TV, cinema, VR, and related forms of entertainment has just begun, enabled by artificial intelligence (AI). This computer-science and engineering-based technique, including machine learning, deep learning, language understanding, computer vision, and big data - is poised to dramatically revolutionize both production techniques and workflow.
Because content is being created at increasing ratios, frame rates and resolutions, it is more difficult to monetize all the valuable assets produced. One key is to merge AI with metadata upon ingest to make the video and audio files easier to find. From there, production resembles cut and paste of the required pieces, based on sets of rules. Learn more about this fascinating new process in the article, “Can Content Create Itself?”
IBC2018 is coming!
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