Assimilate’s Scratch VR includes the Ambeo A-B converter and can be directly fed the A-format Ambisonics audio stream from the Ambeo VR Mic.
VR post-production software company, Assimilate, has joined Sennheiser’s Ambeo for VR partnership program.
Ensuring simpler, quicker, and high-quality workflows for VR video creators, the Scratch VR live streaming and post-production software can accept direct feeds from the Sennheiser Ambeo VR Mic.
Creating VR360 / 3D and VR180 / 3D experiences requires focused attention to complex details and most usually fast time-to-market. SCRATCH VR 9.0 greatly simplifies the VR post-production process with one-stop shopping – a single, streamlined VR workflow that includes all the needed functions for creating impactful VR180 and VR360 experiences – saving enormous amounts of time, hassles, and money.
The solution's workflow includes all the necessary VR post-production tools, from preview, to data management, dailies, stitching, color grading, compositing, Sennheiser Ambeo audio, playback, cloud-based reviews, finishing, and mastering.
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The traditional level standards were based on electrical signals of specified power. When these signals are recorded on media, or transmitted in other ways, these definitions no longer apply.
The deciBel is a logarithmic ratio that happens to express quite well both the signal loss in transmission lines and the subjective sense of loudness in human hearing.