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Essential Guide: Cloud Microservice Workflow DesignJune 2nd 2021 - 09:30 AM

The power and flexibility of cloud computing is being felt by broadcasters throughout the world. Scaling delivers incredible resource and the levels of resilience available from international public cloud vendors is truly eye watering. It’s difficult to see how any broadcaster would run out of computing power or storage, even with 4K and 8K infrastructures.

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Essential Guide: Flexible IP MonitoringApril 16th 2021 - 09:30 AM

Video, audio and metadata monitoring in the IP domain requires different parameter checking than is typically available from the mainstream monitoring tools found in IT. The contents of the data payload are less predictable and packet distribution more tightly defined leading to the need to use specialist media stream centric monitoring tools.

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Essential Guide: Software IP Enabling StorytellingMarch 17th 2021 - 09:30 AM

Television is still a niche industry, but nonetheless, one of the most powerful story telling mediums in existence. Whether reporting news events, delivering educational seminars, or product reviews, television still outperforms all other mediums in terms of its ability to communicate to mass audiences.

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Essential Guide: IP KVM – Delivering For BroadcastersJanuary 20th 2021 - 09:30 AM

Having a collection of PCs and MACs stacked under a desk to facilitate the multitude of operational requirements not only proves difficult to operate but challenges our modern ideas around security and makes maintenance almost impossible.

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Essential Guide: Live HDR Down-ConversionSeptember 9th 2019 - 01:50 PM

Live sports productions are the natural home for HDR. The increase in luminance latitude combined with extended color space delivers an immersive experience never before witnessed by the home viewer. But backwards compatibility must still be maintained for legacy SDR audiences.

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LA Ram’s quarterback barely gets a pass launched before being tackled by a New England defensive back. Image: Mercedes Benz Stadium.

Special Report: Super Bowl LIII – The Technology Behind the BroadcastFebruary 18th 2019 - 11:30 AM

New England Patriot quarterback, Tom Brady, entered Mercedes Benz stadium in Atlanta, GA on February 3rd having already won five Super Bowl games. And through four-quarters of play, all delivered by a television crew of hundreds of technicians, sports casters and engineers, about 100 million television viewers watched Brady add another victory to his historic play by setting the record for the most Super Bowl victories by any player in the league, now totaling six.

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Super Bowl 15 - A Technological Feat of Super ProportionsFebruary 6th 2015 - 01:00 PM

What broadcast engineer, video or audio technician or camera person hasn’t wanted to work the Super Bowl? Being part of the broadcast team for the most high-profile event in U.S. television is considered by many to be a career-crowning achievement. For those who do work the Super Bowl, it may be just another weekend football game—albeit one with an intensity that is off the chart!

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