New, in-cloud, pay-per-use business models offer new advantages to occasional REMI, field reporting, remote event production and similar content producers and distributors with a better business model to remain competitive and profitable without huge ongoing capital investments.
Over the past year, as broadcasters and production companies have expended great effort to reconfigure their workflows and develop new ways of working amid strict safety protocols, so too have the manufacturers of the technology and systems they rely on.
While many professionals have come to understand how to configure IP-based infrastructures to handle the distribution of audio and video files, managing specific devices on the network has been extremely complex, at best. Recognizing this, Lawo has developed a new software management platform called Home that makes it easy to set up, manage and benefit from the flexibility, scalable nature and signal-agnostic design that comes with IP infrastructures.
Lawo has introduced the next generation of its AUHD Core signal processing engine that allows users to remotely access and control its mc² series of audio mixing consoles in a distributed infrastructure—whether that be in a production facility or on site, far away. The new AUHD (for Ultra High Density) Core Phase II adds new software that facilitates a SaaS licensing model for permanent or temporary usage.
Dante audio networking is now well known in the broadcast industry. It is used by over 2100 products from more than 430 manufacturers, and is used in installations that range from broadcast studios and OB vehicles, to stadiums and recording studios, radio stations to schools and conference rooms.
In Part 2 we looked at solutions to keep AoIP systems simple and discussed the compromise and efficiency vendor specific network systems provide. In Part 3, we look further into system management and network security.
In Part 1 we introduced the benefits of Audio over IP and investigated some of the subtleties that make it the ideal choice for modern broadcast facilities. In Part 2, we look at the practicalities of making AoIP work in a real-time television environment.