Internet delivery is playing an influential role in delivering programs. For viewers to have the best quality of experience, engineers and technologists must expand their understanding to appreciate the intricacies of computer networks & internet delivery.
In 2017, at that year’s VidTrans conference a regional gathering of members of the Video Services Forum (VSF), a new protocol for delivering audio and video over lossy IP networks (including the public Internet), was born. It was an idea that many had been skeptical of, since the open Internet brought with it all kinds of quality, security, latency and reliability issues.
Computer systems continue to dominate the landscape for broadcast innovation and the introduction of microservices is having a major impact on the way we think about software. This not only delivers improved productivity through more efficient workflow solutions for broadcasters, but also helps vendors to work more effectively to further improve the broadcaster experience.
Imagine you are a creative person with technical skills and limited moral constraints. Now imagine you get the opportunity to steal the series finale for Game of Thrones weeks before the episode is broadcast or streamed. That would be worth a lot, wouldn’t it?
Saving dollars is one of the reasons broadcasters are moving to IP. Network speeds have now reached a level where real-time video and audio distribution is a realistic option.
Taking this technology to another level, Rohde and Schwarz demonstrate in this eBook how to reduce costs even further and provide contribution and distribution over the internet.
In part-1 of this series, Challenges, we introduced the basic concepts of the technology behind live OTT delivery. In this article, we dig deeper to help broadcast engineers and technical managers understand the intricacies of HTTP and IP technology, so they will be able to design and support OTT systems more effectively.
As the television business has become more global, and evolving consumer devices spawn the need for ever more formats, there has been an explosion of the number of versions that are needed for an item of content. The need to provide tens to hundreds of language versions provides added complications, with localized versions often being created at dispersed dubbing and captioning facilities. The Interoperable Media Format (IMF) has been developed as the solution to the sensible processing of motion pictures and episodic shows. In the linked e-book, Rohde & Schwarz explain IMF and introduce Clipster as a platform for IMF workflows.