eSports

Making a major impact into broadcasting, eSports is using the latest high-end production systems and techniques to provide real-time streaming over internet delivery as well as traditional broadcast transmission systems.

Recent eSports Content

The Basics of Using a MicrophoneJuly 17th 2019 - 10:00 AM

In this era of personal video and sound recording, it might sound ridiculous to say that many people don’t know how to properly use a microphone. But it’s true. Whether spoken word or a vocalist singing, learning some basic microphone techniques can significantly improve results.

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Clark Track Studios, Tampa Bay.

The Art of Microphone PlacementJuly 9th 2019 - 09:00 AM

With all the high-tech wizardry available today to manipulate sounds in the studio, microphone placement reigns as the most important way to get quality audio recordings. With the right placement of mics, most other electronic sound tools are not needed. Yet, not enough engineers, producers and artists understand the value of this art.

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Loudness for Audio ProducersJuly 8th 2019 - 08:00 AM

Wild variations in the levels of program audio has long been a problem for broadcast outlets. Due to controversy over varying audio levels, governments have forced broadcasters to specify specific loudness levels for all programming. In this article, we’ll look at how audio has moved beyond traditional types of level monitoring to a new method.

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At the NAB Show 2019, the eSports game panel filled the North Hall theater.

The eSports Experience at NAB 2019July 1st 2019 - 01:50 PM

Computer games, or eSports, are on the verge of eclipsing open field athletics as the biggest money makers on TV or the Web.

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Essential Guide: Immersive Audio Pt 2 - Immersive Audio CompatibilityMay 30th 2019 - 12:30 PM

Immersive audio has the great potential to transform our human listening experience, captivate our imagination, and inspire our inventiveness.

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Broadcast Solutions embraces both mobile and fixed production.

Broadcast Solutions supplies VR package Telia Esports LeagueMay 23rd 2019 - 08:00 AM

Nordic telco Telia headquartered in Sweden has deployed VR (Virtual Reality) technology from German systems integrator Broadcast Solutions for a new esports league in Finland.

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The Grass Valley exhibit was fronted by a day-long eSports competition.

Grass Valley Has Big News for EDIUS and Rio at NAB 2019May 1st 2019 - 01:50 PM

With the benefit of two high end NLE’s, EDIUS and Rio, Grass Valley is continuing its advancements in all aspects of post-production.

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Essential Guide:  Immersive Audio Pt 1 - An Immersive Audio PrimerApril 18th 2019 - 11:30 AM

Part one of this four-part series introduces immersive audio, the terminology used, the standards adopted, and the key principles that make it work.

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