Recent Content

Brainstorm introduces Layers.

Brainstorm Releases Suite 4 February 18th 2020 - 01:50 PM

The upgrade for InfinitySet, Aston and eStudio includes features designed to enhance content creation and output and tighter integration and control of Unreal Engine.

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Super Bowl 2020’s coverage from Fox Sports included insert graphics and mixed reality.

Boring Ads Offset Super Bowl 2020 Viewing Innovations For Fox February 6th 2020 - 01:50 PM

Super Bowl may not be the most watched sporting event in the world but remains a showpiece for US broadcasting where the latest technologies and innovations in coverage are displayed.

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Broadcasters are using digital sensors on players and parts of the field to create graphical representations of the live action in 3D space.

ChyronHego’s Optical Tracking System Wins FIFA Certification January 27th 2020 - 01:00 PM

The latest version of ChyronHego’s Tracab optical tracking system has been officially certified by the FIFA Quality Program for Electronic Performance and Tracking Systems (EPTS), an endorsement typically favored by many international broadcasters when choosing on-air graphics systems. To date a total of four tracking systems have achieved this certification.

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For live, on-air broadcast operation, photorealism is one of the toughest challenges.

Real-Time On-Air Virtual Set Production Takes Off December 13th 2019 - 10:00 AM

The use of photorealistic technology is changing the way broadcasters are looking at virtual sets. Now it is possible to create scenes that are indistinguishable from reality, which provides excellent new possibilities for enhancing storytelling.

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Broadcasters need tightly integrated graphics platforms that cater to viewers’ traditional broadcast and digital platforms.

Teleticino And IB3 Produce Broadcast Graphics With Dalet CubeNG December 4th 2019 - 10:00 AM

International broadcasters Teleticino and IB3 have revamped their broadcast graphics capabilities with the new Dalet CubeNG solution powered by the Brainstorm real-time graphics engine. As a core component of the Dalet Galaxy five platform for news workflows, Dalet CubeNG enables Teleticino and IB3 to create dynamic branding that up-levels visual news narratives across traditional, digital and social channels.

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The Future Of Performance Capture, Gollum, Apes And Andy Serkis November 12th 2019 - 01:50 PM

Andy Serkis has become the face - and body - of performance capture. The technology has allowed the creation of more convincing and realistic looking fantasy creatures, notably Serkis’ own standout roles as Gollum in the Lord of the Rings and Hobbit trilogies and Caesar in the most recent Planet of the Apes films.

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