Advances In 12G-SDI:  Part 1 - Developing 12G-SDI April 7th 2020 - 11:30 AM

Since SMPTE formally standardized SDI in 1989, it has become the dominant video, audio and metadata transport mechanism for virtually all broadcast facilities throughout the world. Technology advances have not only made SDI incredibly reliable, but the specification has continued to progress, embracing ever increasing data-rates and video formats.

Jackinabox Explains Touchscreen Vision Mixer November 11th 2019 - 09:00 AM

Jackinabox is a unique Flyaway Gallery/ PPU designed by John Surdevan and Sam Gardner, a multicamera director and a computer vision software engineer. After working together for years and looking at how things could be improved, they began to customise their own suite of live production kit that harmonises industry…

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Is Gamma Still Needed? - Part 1 May 27th 2020 - 09:00 AM

Gamma is a topic that pervades almost all forms of image portrayal, including film, television and computers. Gamma has become a tradition, which means that its origins are not understood, and it is not questioned. Perhaps it is time that it was.

Creative Analysis - Part 1 - The Nest From The DOP May 20th 2020 - 09:00 AM

Glasgow in December is a place and a time with a particular look, and The Nest is a production which enthusiastically embraces that aesthetic. Broadcast in the UK beginning in March 2020, it was produced for the BBC by Studio Lambert as five one-hour episodes featuring a couple, played by Martin…

HDR - Part 9 - An Introduction To ACES May 12th 2020 - 09:00 AM

It’s one thing to be confronted by a big pile of technology and to be confused by it. It’s another to know something about that technology and conclude that things could be a lot simpler than they are. That’s the reaction a lot of people have to color…

Color and Colorimetry – Part 12 May 11th 2020 - 09:00 AM

It’s all very well reading all this theory about colorimetry, but what can be done in practice? First of all, it is necessary to consider that imaging, be it still or moving, is a creative process that relies totally on technology. Wherever that happens, there are always two different w…