Articles You May Have Missed – June 20, 2018 June 20th 2018 - 08:00 AM

Until now, 4K/UHD and high dynamic range (HDR), in many ways, has been little more than a science project, as manufacturers have struggled to convince production entities of the long-term practicality and viability. Fears of overly complex pipelines and dual HDR-SDR workflows hinder widespread adoption.

Acquisition Lenses & Accessories Production & Post Grading & Film Scanning Hardware Infrastructure IP Infrastructure Signal Processing / Interface / Modular Audio Audio Networking Playout & Transmission Playout Automation Playout / Transmission Servers Distribution & Delivery Headends & IPTV OTT Services System Integration

Broadcast For IT - Part 11 - Sensors June 18th 2018 - 12:05 PM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we look at the most fundamental element of video – senso

Acquisition Lenses & Accessories System Cameras Hardware Infrastructure Studio Infrastructure, KVM Distribution & Delivery Video Transport Services System Integration

We Need HDR Fixed!  The AJA FS-HDR Real-Time Converter Can Help May 25th 2018 - 10:00 AM

Over the last few years, 4K/UHD and high dynamic range (HDR), in many ways, has been little more than a science project, as manufacturers have struggled to convince production entities of the long-term practicality and viability, with fears of overly complex pipelines and dual HDR-SDR workflows hindering widespread adoption.

Acquisition Lenses & Accessories Production & Post Grading & Film Scanning Hardware Infrastructure Signal Processing / Interface / Modular Distribution & Delivery OTT

2018 NAB Show Highlights Complex State of the Industry April 18th 2018 - 12:30 PM

Following numerous private conversations and panel discussions at the recent 2018 NAB Show, it’s become clear that broadcasters are being challenged like never before to hold the line on CapEx spending while delivering more content across their linear platforms. Because of this tricky scenario, the NAB’s annual convention was bri

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Super Bowl LII Delivers High-Resolution (HD/4K) Action February 5th 2018 - 01:00 PM

Although it was played in a domed stadium, perhaps the biggest challenge for the 400-person strong NBC Sports Group crew in covering Super Bowl LII on February 4 was Minneapolis’ single-digit weather and record snowfall outside. To counter this, NBC Sports built a heated giant tent covering the entire NEP Broadcast t

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Articles You May Have Missed – June 20, 2018 June 20th 2018 - 08:00 AM

Until now, 4K/UHD and high dynamic range (HDR), in many ways, has been little more than a science project, as manufacturers have struggled to convince production entities of the long-term practicality and viability. Fears of overly complex pipelines and dual HDR-SDR workflows hinder widespread adoption.

Acquisition Lenses & Accessories Production & Post Grading & Film Scanning Hardware Infrastructure IP Infrastructure Signal Processing / Interface / Modular Audio Audio Networking Playout & Transmission Playout Automation Playout / Transmission Servers Distribution & Delivery Headends & IPTV OTT Services System Integration

Broadcast For IT - Part 11 - Sensors June 18th 2018 - 12:05 PM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we look at the most fundamental element of video – senso

Acquisition Lenses & Accessories System Cameras Hardware Infrastructure Studio Infrastructure, KVM Distribution & Delivery Video Transport Services System Integration

Broadcast For IT - Part 10 - SDI June 11th 2018 - 12:05 PM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we look at SDI, its development, and its applications in

Acquisition System Cameras Production & Post Production Switchers Hardware Infrastructure Signal Processing / Interface / Modular Audio Audio Processing & Monitoring Playout & Transmission Playout Automation Playout / Transmission Servers Services System Integration

VR and AR Come to Sports June 8th 2018 - 11:00 AM

There have been increasing experiments with bringing sports action to the home in Virtual Reality 3D. Not only does this add an extra dimension to the excitement, but it highlights the battle between the internet and traditional OTA delivery of entertainment.

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