IBC2018 Show Event Channel

Everything you need to know for the show and exhibitors.

Click here

Framestore Deploys PixStor And NetApp

VFX house Framestore deployed the PixStor and NetApp E-Series solution in London, New York, Los Angeles, Montreal and Chicago. With this, Framestore can ensure performance and consistency across all five sites; can take a simplified approach to disaster recovery; and has a modular infrastructure to support multiple workflows.

“We often need to adapt quickly to accommodate multiple workflows like stereoscopic 4K and VR,” said Beren Lewis, global head of Integrated Advertising Technology for Framestore. “With Pixit Media's PixStor and NetApp, we get exactly the right balance of everything we need - the ability to control hardware costs, and the reassurance that we have partners that really understand our workflow and applications. Pixit guarantees performance to the edit stations in a model that we can easily reproduce globally.”

Framestore elected to strategically deploy the PixStor and NetApp solution in its award-winning integrated advertising division, which encompasses VFX (200 2D and 3D artists), finishing (19 suites), and rendering (a 7,200-core render farm). The performance of the system, in both video bandwidth and IOPS, enables all three of these workloads to run full out with no negative effect on the finishing editors’ or graphics artists’ user experience.

For instance, this high-performance single namespace allowed Framestore’s Los Angeles office to tackle two ultra-high-resolution projects concurrently. The studio spent several months with 60 VFX artists creating new 4K, 60-frame-per-second content for a major theme park ride. “In the middle of this production,” explained David Bees, lead systems engineer in LA, “Framestore took on a VR project that alone would have meant trouble for our previous storage infrastructure.”

“The system supported video preprocessing—decompression, warping, wrapping, and stitching—of multiple camera angles into 360-degree volumetric images for real-time VR playback,” said Bees. The project involved 20TB of source content, which when decompressed resulted in 70TB of content. During the heaviest days of processing, the PixStor component was running at 270,000 IOPS, which was at least several times what Framestore’s previous infrastructure would have been able to handle in a single namespace. Meanwhile, the theme park ride development workflow proceeded concurrently and unhindered by all the VR preprocessing.

“With the PixStor and NetApp solution in place, Framestore is positioned to bid on and deliver larger projects with confidence,” said Lewis. “Backups to remote colocation sites are syncing every two hours with no compromise at either the artist, render, or finishing workloads. And because the solution is easy to replicate, Framestore can easily meet its ambitious expansion plans.”

Let us know what you think…

Log-in or Register for free to post comments…

You might also like...

IMF - Interoperability and Content Exchange Made Easy

As the television business has become more global, and evolving consumer devices spawn the need for ever more formats, there has been an explosion of the number of versions that are needed for an item of content. The need to…

Broadcast For IT - Part 19 - Why Use IP?

Moving from the luxury of dedicated point-to-point connectivity in favor of asynchronous, shared, and unpredictable IP networks may seem like we’re making life unnecessarily difficult for ourselves. However, there are compelling reasons to make the transition to IP. In t…

Field Report: TV 2 DANMARK Upgrades to Pebble Beach Systems Marina

TV 2 DANMARK is the most popular commercial television network in Denmark and provides national channels including news and sports programming as well as multiple thematic channels. Faced with the need to move to a new technical facility, management decided that…

Articles You May Have Missed – August 15, 2018

The standards for moving video over IP are all decided, right? Not yet. Even so, the innovation presents unprecedented opportunities and empowers broadcasters to deliver flexibility, scalability, and more efficient workflows. Consultant and The Broadcast Bridge technology editor, Tony Orme,…

Broadcast For IT - Part 18 - Quality Control

Quality Control is one of the many areas where IT and broadcast use similar terms, but the meaning is quite different. Whereas IT focuses on guaranteeing bit rates and packet delivery to improve quality of service and hence quality of…