Vista Studios Prepares for 2017 Launch with Riedel Intercom

Vista Studios will be the newest addition to Los Angeles’ high-tech ‘Silicon Beach’ district when it opens in February next year. The ‘full production’ facility is to include facilities for live broadcasts, editing and finishing, image processing and playout and delivery. The 4k, IP-based complex houses sound stages, edit suites and transmission areas, which will all be able to communicate with each through a Riedel Communications intercom system.

Founded by Randall Heer and Frank Gianotti, Vista Studios is joining big tech names such as Google Yahoo in Playa Vista, the alternative name for Silicon Beach. Its new premises feature four sound stages, although only Stage 1 and Stage 2 are fully completed and kitted out; vision production galleries featuring Snell Advanced Media (SAM) Kahuna 9600 switchers; sound control rooms based on Audio over IP (AoIP) technologies including Audinate Dante and AES67 for interoperability, with support for CalrecSSL and Yamaha consoles; AvidAdobe and Final Cut equipped editing facilities; and distribution suites featuring SAM Morpheus automation and ICE playout systems.

The technical control areas are able to communicate with each other through the Riedel Artist digital matrix and Performer digital partyline intercom. This set-up links over the 17,000 square feet of studio space as well as the production and post-production rooms. 

"We're entrusting our entire communication infrastructure to Riedel equipment. This will enable fluid, flexible and future-proof communications for all our productions. The Artist system will run on a modular basis, creating a decentralised, fibre-based network."
Mark Depping, Vista Studios Vice President of Operations.

You might also like...

Broadcast Audio System Design: Part 2 – The Mixing Console

We continue our series on things to consider when designing broadcast audio systems with the beating heart of all things audio – the mixing console.

Master Control: Part 2 - Communications

This second part of our Master Control mini series tackles COMMS - without which we would have chaos.

Broadcast Audio System Design: Part 1 – Overview

We begin our series on things to consider when designing broadcast audio systems with the pivotal role audio plays in production and the key challenges audio presents.

Formula 1 Season Supported By IP Distributed Network And Elbow Grease

In the action-packed and frenetic world of motorsports operations, crew communications at the track can be as important to success as the actual performance of the car itself. Monitoring telemetry from the cars and managing and distributing hundreds of audio…

TDM Mesh Networks - A Simple Alternative To Leaf-Spine ST2110: Application - Eurovision Song Contest

With over 4000 signals to distribute, transfer and route, the Eurovision Song Contest (ESC) proved to be this year’s showpiece for Riedel’s TDM based distributed mesh networked system MediorNet. Understanding the intricacies of such an event is key to rea…