Facilis Technology announces shared storage support for NewTek’s TriCaster

Facilis Delivers TerraBlock Integration for NewTek Multi-Camera Live Video Production Tools

Facilis Technology announced that it will support NewTek’s TriCaster multi-camera live video production systems, as well as its 3Play integrated sports solutions with TerraBlock shared storage. As a result of the collaboration, Facilis is now part of the expanding NewTek Developer Network, affording NewTek customers the flexibility to record and play out multiple live-streams simultaneously, using an industry-leading multi-platform, high-capacity shared storage server that supports both 8/16Gbps Fibre Channel and 1/10Gbps Ethernet.

TerraBlock 6.0 has been tested on the TriCaster 860 model, and the full complement of eight capture streams of HD 4:2:2 video can be accommodated on a TerraBlock 24EX/16 or 24D system over the standard 1Gb connection. When using a 24D system, a total of 32 streams of 4:2:2 capture can be achieved with concurrent playout streams.

“TerraBlock is an affordable, complementary shared storage solution for TriCaster and 3Play, delivering tremendous performance, and ease of use,” said Michael Kornet, executive vice president of Business Development for NewTek. “Together our products offer a well-rounded solution for managing the most complex live production and post-workflows.”

Let us know what you think…

Log-in or Register for free to post comments…

You might also like...

ZombieLoad And Other Things That Go Bump In The Night

May 14, 2019 may not have seemed a particularly important date for those who edit and color grade on Mac’s and PC’s. But it was. By chance, that day I went looking for the May Windows 10 Feature Update (1903). I was sur…

Building On IP COTS

Transitioning to IP improves flexibility and scalability, both of which are achievable using COTS IT equipment. But can COTS solve every challenge? Or does broadcasting still have some unique and more demanding requirements that need further attention? In this article,…

HDR - Part 2 - Brightness Encoding

Dealing with brightness in camera systems sounds simple. Increase the light going into the lens; increase the signal level coming out of the camera, and in turn increase the amount of light coming out of the display. In reality, it’s…

Color and Colorimetry – Part 3

The human visual system (HVS) sees color using a set of three overlapping filters, which are extremely broad. As a result, the HVS is completely incapable of performing any precise assessment of an observed spectrum.

HDR - Part 1 - The State of HDR

Over the century or so we’ve been making moving images, a lot of improvements have been dreamed up. Some of them, like stereo 3D and high frame rate, have repeatedly suffered a lukewarm reception. Other things, like HD, and e…