2018 NAB Show Event Channel

The #1 source of technology content in the broadcast & media industry, by the editors of The Broadcast Bridge - filtered by category.

Click here

SGO releases Mistika vers. 8.7

SGO has given their Mistika “Hero Suite” post production system new capabilities with the latest vers. 8.7 software, including Virtual Reality (VR), High Dynamic Range (HDR) grading, and 8K post production.

“We are known for staying on the forefront of emerging technologies,” Geoff Mills, managing director at SGO told The Broadcast Bridge, “and what we are going to be showing at IBC is quite exciting. To begin with, we’ll have a new version of Unicolour that let’s you cross-convert between different color gamuts and transfer curves and provide a graded master in ST2084, ITU-BT 2100, HLG1000, HLG2000, HLG4000, and ITU-BT 2100 PQ.”

They have also introduced a new, more intuitive HDR-specific grading curve in vers. 8.7 and at IBC they will be showing an HDR image and a standard definition pictures side-by-side on a Canon DP-V 3010 4K SDR reference display monitor next to a Canon prototype 4K HDR display so viewers can see the difference as operators grade for HDR in real time.

“We are also focusing on Virtual reality finishing,” Mills continued. “This is building on our 3D capabilities to form the Immersive Reality Toolset. This includes the ability to stream VR to multiple headsets such as the Samsung GEAR VR in real time, which is going to prove invaluable for the evaluation process when finishing VR projects.”

Version 8.7 of Mistika will enable users to import and link a growing assortment of client provided AAF, EDL, and XML timelines to their original media thanks to new smart filters and matching tools. And visitors to the SGO booth at IBC will be able to witness a range of Keyers enabled by version 8.7 including the 3D keyer, RGB keyer and improved HSL keyer.

 For HDR grading work outside of the standard 0-100% luminance range, they will have access to Mistika’s signature 4th ball highlight recovery tool, HDR mode, and expanded HDR range sliders.

Mistika 8.7 HDR grading screen

Mistika 8.7 HDR grading screen

“This new release of vers 8.7 software is designed to keep Mistika on the high end of our industry,” Mills said. “That gives our customers a competitive edge. Some in our business are racing to the bottom of the bottom line and that’s fine, but we are determined to provide the features that define the highest edge of performance and, most importantly, our relationship with our vendors and customers.”

That’s probably one reason on August 18th it was announced that SGO’s Mistika was one of the recipients of the Hollywood Professional Association (HPA)’s 2016 HPA Engineering Excellence Awards for “enabling new levels of creative power, performance and workflow efficiency.”

Let us know what you think…

Log-in or Register for free to post comments…

You might also like...

Articles You May Have Missed – February 28, 2018

Calling all video editors. This week we showcase two articles on cloud-based production workflows. If you are involved in bringing content to life, these two articles will help you decide if a cloud-based solution might be for you. Part one…

Cutting on the Go: Remote Editing - Part 2

In the first installment of this article series, we investigated a solution to the post-production editing challenge offered by Avid. Now it is time to see how a prominent facility puts that technology to work.

Cutting on the Go: Remote Editing - Part 1

In today’s fast-pace media world, content often needs to be edited where the content is being produced. A workflow has been developed by Avid that supports an off-site, high-end post production workflow. All the editor needs is an adequate i…

Color Grading - The Unseen VFX, Part 3

This article concludes a three-part series on color grading products and technology. There are both hardware and software-based systems in all varieties of sophistication and cost. Key is first understanding your needs, then find a solution to match.

Color Grading - The Unseen VFX, Part 2

Color grading may be one of the most processing intensive special effects in post production, but many call it the “unseen VFX”. In the first installment of this three-part series we looked at its current state because, when done properly, the…