Natively bundling Dolby Vision with Titan.
Encoding specialist ATEME will now support Dolby’s HDR technology, Dolby Vision. The format will be incorporated into its Titan video transcoding software for live and file applications.
Built on industry standard SMPTE ST 2084 (PQ) and the BT.2020 color space, the addition of Dolby Vision’s ST 2094 dynamic metadata produces one of the industry’s main HDR formats. Encoded by Titan in HEVC Main 10, the full Dolby Vision signal is compressed for distribution as a single layer non-backwards compatible stream, or a dual layer stream for backward compatibility supporting today’s standard rec.709 TV’s as well as the latest Dolby Vision and HDR-10 TV’s.
These stream configurations can then be selected for a variety of packaging formats to enable optical media (Blu-ray), OTT, terrestrial, cable, satellite, or IPTV deliveries. The integration of Dolby Vision into Titan will allow content providers, distributors and service providers to apply Dolby Vision technology without adding an additional step in their workflows.
“ATEME’s premium quality and encoding efficiency will allow roll-out of even more Dolby Vision enabled content for the home,” said Roland Vlaicu, Dolby Vision VP. “With its dramatic imaging and artistic accuracy, Dolby Vision, delivered with ATEME’s incredibly low bitrates, can transform the consumer experience with value everyone can see.”
Michel Artières, CEO of ATEME said: “ATEME Titan with HDR support has already been largely approved, adopted and deployed by various tier 1 broadcasters and service providers all around the world. Natively bundling Dolby Vision with Titan may allow more operational flexibility and greatly simplify powerful premium HDR workflows.”
You might also like...
In the data recording or transmission fields, any time a recovered bit is not the same as what was supplied to the channel, there has been an error. Different types of data have different tolerances to error. Any time the…
Lawo’s Christian Struck looks at the potential for production automation in immersive sports broadcasting, and how it can help move towards a personalized, object-based experience.
Genelec Senior Technologist Thomas Lund moves the monitoring discussion on to the practical considerations for immersive audio, wherever you are.
The Ultra HD Forum has given a stimulus to UHD deployments with the release of its latest 2.1 guidelines that give proper weight to all the ingredients constituting next generation A/V (Audio/Video).
In this fourth installment of the Immersive Audio series we investigate the production tools needed to produce live immersive content. Moving from channel-based output to object audio presents some interesting challenges as the complex audio image moves around in three-dimensional…