Chyron Enhances PRIME

Chyron has introduced PRIME 4.6, a new release of the company’s software-based live production platform with enhancements that empower users to realize uncompressed production workflows in the cloud, leverage data in real time to drive productions, and introduce exciting interactive graphic elements to online streams.

In addition to unlocking greater flexibility in the cloud and facilitating creation of true CG-quality experiences for online viewers, this version delivers numerous enhancements that boost ease of operation for both designers and playout operators.

PRIME 4.6 addresses top priorities for content creators both now and in the future, delivering forward-leaning features and capabilities that support cloud workflows, data-driven storytelling, and greater viewer interactivity. 

The update applies across PRIME Platform, PRIME CG, and PRIME Edge.

PRIME Platform — More Flexible and Robust Cloud Workflows
Through updates to PRIME Platform, Chyron’s AWS Cloud Digital Interface (CDI) integration now supports alpha signals, allowing for transport of uncompressed key+fill graphics in an AWS cloud workflow. Additionally, a new “Upload to Chyron LIVE” feature now supports the upload of graphics directly to Chyron LIVE cloud instances. Together, these additions to PRIME 4.6 allow users to move more of their live production workflow to the cloud and, in turn, reduce the time, cost, and complexity of spinning up new channels for new markets.

PRIME CG — Greater Control and Ease of Use
Numerous quality-of-life improvements across PRIME CG help designers organize scene elements and quickly navigate to the objects they need, even when working with complex graphics with numerous text fields, objects, and parameters. Updates to the CG Playout interface provide more adaptive control of graphics during live playout. Operators can live-edit text data sources and use hot keys to execute conditions, such as changes of graphics color, font weight, etc., that were traditionally dictated by designers.

PRIME Edge — Multi-Channel Interactive Graphics Streams
With PRIME 4.6, the multi-channel flexibility of CG playout is now available to PRIME Edge interactive graphics streams. Within a single URL overlay, producers can layer multiple graphics onto a single stream, dynamically animating graphics in and out for viewer interaction. Along with this powerful functionality, the browser-based Edge Console features a new playout interface to manage, preview, and go live with interactive graphics across a virtually unlimited number of streaming channels.

You might also like...

KVM & Multiviewer Systems At NAB 2024

We take a look at what to expect in the world of KVM & Multiviewer systems at the 2024 NAB Show. Expect plenty of innovation in KVM over IP and systems that facilitate remote production, distributed teams and cloud integration.

NAB Show 2024 BEIT Sessions Part 2: New Broadcast Technologies

The most tightly focused and fresh technical information for TV engineers at the NAB Show will be analyzed, discussed, and explained during the four days of BEIT sessions. It’s the best opportunity on Earth to learn from and question i…

Standards: Part 6 - About The ISO 14496 – MPEG-4 Standard

This article describes the various parts of the MPEG-4 standard and discusses how it is much more than a video codec. MPEG-4 describes a sophisticated interactive multimedia platform for deployment on digital TV and the Internet.

Chris Brown Discusses The Themes Of The 2024 NAB Show

The Broadcast Bridge sat down with Chris Brown, executive vice president and managing director, NAB Global Connections and Events to discuss this year’s gathering April 13-17 (show floor open April 14-17) and how the industry looks to the show e…

Comms In Hybrid SDI - IP - Cloud Systems - Part 1

We examine the demands placed on hybrid, distributed comms systems and the practical requirements for connectivity, transport and functionality.