Disguise Improves Its User Experience And Workflows

The software release (r17) adds NDI support and enables users to ‘previsualise’ every pixel of a project before an event or installation among other upgrades.

“For r17, we've listened intently to our users to ensure we’re meeting their needs,” said Raed Al Tikriti, Chief Product Officer, disguise. “The result is a major upgrade to the usability of our software with a range of improvements that are designed to feel great, and help you achieve a faster production and streamlined workflow process”.

r17 introduces ‘Manipulators’ that give users the ability to select multiple objects on a 3D stage and offset, rotate and scale them at the click of a mouse. The feature improves efficiency and usability, reducing the time and effort needed to set up a project.

Using the flexible timeline, users can now route video content between different layers, enabling them to blend and mix content sources to create a complete look. This new workflow allows users to create a pre-composition of layers which can be reused in multiple locations, making timelines cleaner and more flexible.

SockPuppet projects - which allow users to control disguise via a lighting desk, iPad or networked device - now perform better and need less complex setups.

Users can now stream an NDI source from content tools to the disguise stage, all in real-time, unlocking new workflows for esports, fixed installations, and TV productions. Integration with NDI can also be used as a streaming preview from content tools, such as 3DSMax or AfterEffects.

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