Ross Brings More Than Graphics To IBC 2019

Amid all the new cameras, dollies and converters from Ross Video, graphics systems and servers are still its central calling.

Ross Video has become known for everything from SkyDollies to cameras, but from my post-production perspective what I wanted to know about was their latest in Ross’ mainstay, graphics.

“We are showing three major product lines in our graphics families at this IBC show”, began Garner Millward, associate marketing product manager at Ross Video. “The first is PIERO, our sports graphics analysis tool that now features image recognition to overlay tactical graphics on sports imagery.”

The latest news for PIERO is that it is now on the same hardware platform as Voyager and XPression, which makes it easier for both Ross and their customers to deploy.

Jay talks with Ross Video's assoc. marketing product manager, Garner Millward.

Jay talks with Ross Video's assoc. marketing product manager, Garner Millward.

“This includes the server hardware which we produce,” Millward told me, “including the 2 RU version for PIERO, the 3 RU for XPression and the 4 RU for our Unreal Engine-based, hyper-realistic platform, Voyager. Actually, XPression can run on other sizes of servers, including a 1 RU version that is especially appropriate for OB vans.”

What XPression can do has also been expanded since we saw it at NAB 2019.

Built from the beginning to be a 3D system, XPression also fully supports 2D workflows.

Built from the beginning to be a 3D system, XPression also fully supports 2D workflows.

The new Version 9.0 now has, among many other features, a new Font Manager that lets you categorize fonts into folders, sorted by name, ID or font size, and Visual Logic that can parse XMP metadata from PNG files.

“Most importantly, XPression can now run as a virtual machine on Cisco datacenter platforms,” Millward said. “And it has an Adobe Photoshop layer import now, so you can import a PSD file and XPression will automatically put all its layers into groups inside the XPression template.”

XPression supports video formats from SD all the way to UHD.

XPression supports video formats from SD all the way to UHD.

On the timeline, you can now duplicate the Scene Directors and copy them so they can be used in other projects.

“We’ve enhanced our Clips workflow with a Placeholder feature to make a space for a clip in the playlist that doesn’t exist yet,” Millward went on, “and given the timeline the ability to hold Trigger Events in the clips timelines to trigger external events such as a key from a switcher.”

This last feature just described should not slide by too quickly. It’s actually a type of animation where the graphics engine itself is activating the workflow, giving you two layers of automation. That can be a major streamline to the workflow.

“Of course, that’s only part of what we are showing at IBC 2019,” Millward finished up. “You have to check out our SkyDolly, part of our Furio Robotic line, which is part of our new Ross robots, as its coming to be known.”

Not to leave them out, among the breaking new announcements from Ross Video at IBC 2019 was the upgrade to their flagship production switcher, Version 9.1 of Acuity, which now offers direct integration with the Ultritouch hardware panel. This provides unified router and switcher AUX control into a single 2 RU touch screen interface along with new features improving Acuity’s compatibility with Ross Video’s production automation system, OverDrive. Vers.9.1 also adds additional Sony and JVC cameras to the list of supported models.

Each M/E buss of Acuity has 8 keyers, 2 UltraChrome chroma keyers, 16 2D DVEs, 4 optional 3D DVEs, and 4 8GB MediaStores.

Each M/E buss of Acuity has 8 keyers, 2 UltraChrome chroma keyers, 16 2D DVEs, 4 optional 3D DVEs, and 4 8GB MediaStores.

And, the Carbonite Ultra V3.0 production switcher has been upgraded to now include a dedicated single-channel clip player for playout of compressed MPEG-4 AVC media directly from a connected USB-media drive. Just load your media onto a USB thumb drive and play it back as part of the show.

You can’t do that with any other production switcher except Ross.

You might also like...

Apple’s Next Generation Processor Is All About Power… Consumption

The last twenty years has seen a lot of film and TV hardware turn into software that runs on workstations and servers. With Apple’s move away from Intel, though, and several other recent attempts to popularize alternative designs, anyone…

HDR: Part 39 - Creative Technology - The Good Old Days

Progress inevitably comes with compromise. We can’t complain about the technology that’s brought us from hundred-kilo tube cameras to the 4K cellphones of today, but anyone who remembers the fuzzy old days of the 1990s might also remember…

HDR: Part 38 - Creative Technology - Where’s My Jetpack?

At one time, it was traditional to complain about the things that science had promised us but failed to deliver. Now we actually have a jet pack that’s practical, or at least that lasts more than thirty seconds, we’…

HDR: Part 37 - Creative Technology - Producers Guide To Large Format

Cinematography is not generally a field given to the idea that less is more. Probably the most direct and current expression of that is large format, a term that isn’t even particularly well-defined, let alone a technology that usually p…

HDR: Part 36 - Finding Focus: Good ACs Have To Feel It

Was it to embarrass me or simply the only way to get the shot?