Telestream Shows Latest Wirecast Gear At IBC 2019

Workflow and media delivery technology vendor Telestream has announced the latest version of its Wirecast Gear video streaming production hardware.

This comes as a ready-configured workstation designed to enable broadcast professional live productions quickly within minutes, avoiding issues of hardware system compatibility, configuration and integration. To be demonstrated for the first time at IBC 2019, the new Wirecast Gear 400 Series is aimed at marketers, educators, corporate and online trainers, event producers, sports broadcasters, worship service staff, news gatherers and others seeking to deliver professional live streamed productions out of the box.

“The new Wirecast Gear is our fastest, most capable, live streaming production system to date,” commented Lynn Elliot, Senior Product Manager at Telestream. “Users can simply do more of everything without worrying about running out of gas. That means more simultaneous encodes, more titles and graphics, and more sources than ever before.”

The performance gains are enabled by having more CPU cores, higher clock speeds, faster RAM, and the latest NVMe storage. The 400 series builds on the previous Gear 300 series’ server-grade processing, adding a NVIDIA Quadro GPU that can produce up to four simultaneous 1080p 60fps encodes and a SDI program output or multi-view without using additional CPU bandwidth. Wirecast Gear can also create more ISO and archival grade encodes simultaneously for future repurposing of content than its predecessor. It supports up to five simultaneous cameras via baseband SDI or 4 cameras via HDMI depending on model.

Wirecast Gear offers a choice of destinations, including Facebook, YouTube, Twitter, Periscope and any RTMP stream. Wirecast users can take advantage of a new stock media library to find additional b-roll video, audio, and graphics. With the Wirecast Rendezvous feature, up to seven remote guests can be invited into the streaming program from anywhere a good internet connection exists.

You might also like...

Sensors and Lenses - Part 3

There’s a terrible tendency in cinematography to concentrate too much on the technology, overlooking creative skills that often make a huge contribution. In the last two pieces of this series we’ve gone into some detail on the historical bac…

Boring Ads Offset Super Bowl 2020 Viewing Innovations For Fox

Super Bowl may not be the most watched sporting event in the world but remains a showpiece for US broadcasting where the latest technologies and innovations in coverage are displayed.

Audio Over IP Primer For Broadcast - Part 3

In Part 2 we looked at solutions to keep AoIP systems simple and discussed the compromise and efficiency vendor specific network systems provide. In Part 3, we look further into system management and network security.

Predicting Editing Performance From Games And Benchmarks: Part 2

Computer game apps read compressed artificial world descriptions from a disk file. This artificial world is regenerated by the CPU and loaded into the GPU where it is displayed to the gamer. The gamer’s actions are fed back to t…

Color and Colorimetry – Part 8

The derivation of the famous CIE horseshoe was explained in the previous part in terms of a re-mapping or distortion of rg color space. The derivation is somewhat abstract because the uses of color science go far beyond the applications…