Harmonic Supports Enhanced Gaming Apps In CableOS Software

New capabilities for Harmonic’s CableOS virtualized cable access solution, includes a low-latency mode for enhanced video game experiences.

"The next generation of CableOS software solidifies our market leadership position, leveraging our powerful cloud-native architecture to enable smarter, more flexible and more scalable multi-gigabit broadband services," said Asaf Matatyaou, vp, solutions and product management, Cable Access Business at Harmonic. "Adding cutting-edge virtual segmentation technology and other advanced features to our CableOS offering, and riding the Intel curve to deliver more bandwidth performance with less power, Harmonic is again moving cable access technology a giant step forward. Highlighting the agility of a true software architecture to address new business opportunities, we will provide an industry-first demonstration of low latency capabilities showcasing a dramatic improvement to the quality of experience for online gamers."

CableOS software offers support for the latest generation of 1-RU Intel server CPUs and 100G NIC, providing a "massive boost" in throughput. By running on Intel servers, CableOS software allows operators to keep pace with the latest developments and performance improvements in IT, "breaking out of the cycle of waiting for and purchasing expensive and quick-to-be-obsolete custom hardware-based CMTS platforms," said Matatyaou.

Harmonic has added virtual segmentation with network-wide QoS capabilities to the CableOS solution, allowing operators to increase bandwidth on existing coaxial cable to feed Remote PHY devices without deploying fiber to the new segmentation site.

The new CableOS software also supports hybrid Remote PHY operations for centralized, remote shelf and node deployments. 

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