Immersive audio has the great potential to transform our human listening experience, captivate our imagination, and inspire our inventiveness.
Part 2 of our Immersive Audio series investigates the standards and technology that delivers the immersive audio experience. From Dolby Atmos and AC-4 to MPEG-H and DTS-UHD, we uncover the technologies that make immersive audio tick.
Stefan Meltzer, Chief Business Development Manager at the Fraunhofer Institute discusses the intricacies of MPEG-H, outlines its benefits, and explains how broadcasters implement MPEG-H into their workflows.
Continuing from this deep technical dive, industry experts Lawo, Sennheiser, and Genelec all explain their approach to immersive audio. Through a series of case studies and technical explanations, each company explains their solutions with real-world examples.
Sennheiser delivers an Ambiosonics Primer, detailing how this technology works and its implications for broadcasters. Specialist microphones and software processing are introduced, and their relevance explained.
Genelec provide and outstanding case study on the practical aspects of immersive audio infrastructure design with their case study at The Farm post-production house, London.
Lawo discusses the real-world applications of mixing immersive audio through their interview with Felix Krückels, professor for Broadcast Production and System Design at the University of Darmstadt.
This eBook Essential Guide is aimed at anybody who wants to gain a deeper understanding of Immersive Audio and its applications. This easy to understand, plain speaking Essential Guide is a must for anybody looking to improve their knowledge in this new and exciting audio genre.
Download this Essential Guide now to understand standards and compatibility in Immersive Audio.
You might also like...
In this fourth installment of the Immersive Audio series we investigate the production tools needed to produce live immersive content. Moving from channel-based output to object audio presents some interesting challenges as the complex audio image moves around in three-dimensional…
Immersive audio transforms the listening environment to deliver a mesmerizing and captivating experience for a wide range of audiences and expansive group of genres.
Part one of this four-part series introduces immersive audio, the terminology used, the standards adopted, and the key principles that make it work.
The BBC science fiction series Doctor Who is no stranger to controversy and general media attention. From its beginnings in the 1960s through to the 1980s, it has been called too scary - apparently causing people to watch from behind…
Audio is arguably the most complex aspect of broadcast television. The human auditory systems are extremely sensitive to distortion and noise. For IT engineers to progress in broadcast television they must understand the sampling rates and formats of sound, and…