Essential Guide:  Immersive Audio Primer – Part 1

Part one of this four-part series introduces immersive audio, the terminology used, the standards adopted, and the key principles that make it work.

Introducing the concept of the Head Related Transfer Function (HRTF), Professional Broadcast Audio Specialist Paul MacDonald, describes how the human hearing system is modelled to provide sound engineers with powerful tools to build the immersive audio experience. Objects, including scenes and beds are explained. And ambisonic 360-degree sound fields are uncovered.

Continuing from this deep technical dive, industry experts LawoSennheiser, and Genelec all explain their approach to immersive audio. Through a series of case studies and technical explanations, each company explains their solutions with real-world applications.

Sennheiser’s Veronique Larcher explores immersive content outside of the commercial broadcast space. Genelec probes deeper into HRTF and discusses the unique properties and individuality of the human aural fingerprint. And Lawo investigates real-world operational aspects of making immersive audio work.

This eBook Essential Guide is aimed at anybody who wants to gain a deeper understanding of immersive audio and its applications. This easy to understand, plain speaking Essential Guide is a must for anybody looking to improve their knowledge in this new and exciting audio genre.

Download this Essential Guide now to understand more about Immersive Audio. 

Let us know what you think…

Log-in or Register for free to post comments…

You might also like...

Headphones: The Key to Monitoring Audio for Video

The best video is not watchable by mass audiences unless the sound is equally good. That’s why monitoring sound with good quality headphones is essential. But, why do so many videographers shun headphones in the field?

Matching Audio Monitors and Headphones With Third Party Software

As audio facilities move away from professionally built studios to homes, offices and other locations, the precise matching of listening components becomes more tricky. Many of these makeshift studios use budget monitors with no software for matching with the acoustic…

On Using Headphones and Studio Monitors for Mixing

One of the most frequent questions that audio manufacturers get is whether their engineering customers should mix sound on headphones or studio monitors. The answer is simple. High quality mixes can be achieved on either…or both.

Articles You May Have Missed

In the early days of television, audio was often called, “that noise that accompanies the video.” That is no longer the case, especially as viewers strive for a more immersive audio experience. Along with improved picture quality, the audio needs as …

Loudspeaker Technology: Part 1

In this new series, John Watkinson discusses loudspeakers from several aspects including; how they work, the way they are perceived by the listener, the psychoacoustics of speakers. We’ll conclude this multi-part series by considering the psychology of selling and o…