Apantac Extends KVM over IP With New Hardware

The KVM over IP extenders/matrices are designed for applications where multiple local computers need to be accessed from multiple remote locations. Available for both unicast and multicast transmissions, signals can be sent over IP to single recipients, or multiple groups on a network.

Apantac recently launched several new models of KVM over IP extenders & matrices. The KVM over IP extender/receiver sets are used as point-to-point HDMI/DVI/VGA video, audio, USB and RS232 extension solutions. Alternatively, these solutions can be used as a KVM over IP matrix when multiple sets are connected via an IP switch. In this configuration, users can access any server attached to the IP switch. Concurrent access to a server from several remote consoles is also possible.

Application Example

Receivers can be configured to feed a video wall whereby each receiver will crop and zoom source signals and display them on each monitor of the wall. Multiple layouts can be created; e.g. a single source in full screen mode; each monitor displaying a different source; as well as other configurations. The wall configuration and control are managed from a separate Windows application or directly from the console menu.

A unique feature seldom found on similar products is that all the monitor pictures are in sync with each other. This avoids visual artifacts when the source signal is a moving picture.

These devices can be managed and configured on a network from a Windows interface. In the case of limited bandwidth, bit rate and frame rate are configurable providing a useful bandwidth management feature.

Existing models include a HDMI/DVI/VGA video input and output with resolutions up to 1920x1200p60. Models include a Single head KVM over IP Extender/Receiver Set and a Dual head KVM over IP Extender/Receiver Set.

New models include Single head KVM over IP Extender/Receiver Set for 4K with HDMI video inputs and output, HDMI input loop for the transmitter/extender and POE (Power Over Ethernet) with resolutions up to 4K @30Hz.

Let us know what you think…

Log-in or Register for free to post comments…

You might also like...

Essential Guide:  Immersive Audio Primer – Part 1

Part one of this four-part series introduces immersive audio, the terminology used, the standards adopted, and the key principles that make it work.

Data Recording and Transmission: Channel Coding

John Watkinson introduces the idea of channel coding to convert the uncontrolled characteristics of data into something that works within the limitations of real media.

Server-Based “At Home” Workflows Provide Efficiency For NASCAR Productions

NASCAR Productions, based in Charlotte NC, prides itself on maintaining one of the most technically advanced content creation organizations in the country. It’s responsible for providing content, graphics and other show elements to broadcasters (mainly Fox and NBC), as w…

Essential Guide:  Practical Broadcast Storage

Ground breaking advances in storage technology are paving the way to empower broadcasters to fully utilize IT storage systems. Taking advantage of state-of-the-art machine learning techniques, IT innovators now deliver storage systems that are more resilient, flexible, and reliable than…

Special Report: Super Bowl LIII – The Technology Behind the Broadcast

New England Patriot quarterback, Tom Brady, entered Mercedes Benz stadium in Atlanta, GA on February 3rd having already won five Super Bowl games. And through four-quarters of play, all delivered by a television crew of hundreds of technicians, sports casters…