Stryme Licenses MainConcept MPEG encoder SDKs for Genesix Video Server

MainConcept has licensed their professional HEVC/H.265, AVC/H.264, MPEG-2 and MPEG-4 Part 2 SDKs to Stryme for their broadcast Genesix VideoServer V9. Supporting up to 16 channels simultaneously, Stryme additionally integrated the MainConcept HLS / MPEG-DASH Multiplexing & Packaging SDKs for OTT content generation, and the MainConcept RTP, RTSP, RTMP Network Server and client SDKs for receiving and distributing content from the server.

Genesix is Stryme’s all-in-one multi-channel 2U video server for broadcast professionals and live productions. For up to 16 channels simultaneously in real time, the server is suited to premier sports, news and studio productions. The basic configuration supports Ingest, playout and media asset management.

The Genesix V9 uses the MainConcept codec, converter and scaler packs for encoding, decoding and processing every format and every codec from HD up to 4K UHD. The integration of the MainConcept AVC/H.264, as well as the next-generation distribution codec HEVC/H.265, makes Stryme’s broadcast server ready for future-proof OTT streaming. Combined with the MainConcept HLS and DASH multiplexing & packaging SDKs, the video server covers the complete chain of adaptive streaming format creation, including playlist and manifest file generation.

“The multitude of different MainConcept SDK components cover every aspect of the professional broadcast production workflow ranging from ingest, decoding and processing to encoding and delivery, fulfilling the major requirement of handling every codec and every format in use today,” said Deacon Johnson, SVP global sales - technology licensing for MainConcept. “Being the driving force under the hood in Stryme’s broadcast video server, with our renowned HEVC/H.265 and AVC/H.264 codec for up to UHD content, provides highest speed in extraordinary quality processing multiple channels in a live scenario.”

Let us know what you think…

Log-in or Register for free to post comments…

You might also like...

Special Report: Super Bowl LIII – The Technology Behind the Broadcast

New England Patriot quarterback, Tom Brady, entered Mercedes Benz stadium in Atlanta, GA on February 3rd having already won five Super Bowl games. And through four-quarters of play, all delivered by a television crew of hundreds of technicians, sports casters…

eBook:  Preparing for Broadcast IP Infrastructures

This FREE to download eBook is likely to become the reference document you keep close at hand, because, if, like many, you are tasked with Preparing for Broadcast IP Infrastructures. Supported by Riedel, this near 100 pages of in-depth guides, illustrations,…

Weather Channel Uses Immersive Mixed Reality to Educate Viewers About the Dangers From Winter Ice

In their latest hyper-realistic VR weather warning, The Weather Channel helps viewers better understand the potential dangers created by ice storms.

TV Director Treats Super Bowl Telecast Like Any Other Game

Like many professional football players themselves, CBS Sports Lead television director Mike Arnold tries to treat the Super Bowl as he would a regular season game, calling the same shots and camera angles—albeit with many more cameras at his d…

CBS Sports Looks To Raise The Graphics Bar For Super Bowl LIII

Captivating 3D graphics and electronically inserted field images have become a hallmark of every major live sporting event, but CBS Sports hopes to raise the bar during this year’s NFL Super Bowl LIII telecast on February 3, 2019. The sports network’s g…