Recent Content

Virtual Production For Broadcast: Emerging RGBW Technology December 21st 2023 - 09:00 AM

New technology in the manufacture of LED video wall panels has the potential to bring improvements to how color is reproduced and to expand the creative options available within virtual production.

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Audio For Broadcast: Synchronization December 20th 2023 - 09:00 AM

There is nothing worse than out of sync audio. We examine timing and synchronization in IP, baseband and hybrid systems from the perspective of audio… with a little history lesson in synchronization formats along the way.

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Norwegian Post-production House Meets Dolby Atmos Standards With Genelec Monitors December 15th 2023 - 01:00 PM

Founded in 1991 and with locations right across Scandinavia, top post-production house Nordisk Film Shortcut AS has ensured its facilities measure up to all of Dolby’s strict requirements with an upgrade project at its Oslo site. The project has seen a Genelec Smart Active Monitoring System deployed to deliver a 7.1.4 Atmos environment.

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Matrox LUMA Graphics Cards With Intel Arc GPUs Arrive December 15th 2023 - 11:00 AM

Matrox Video has announced that its Matrox LUMA Series graphics cards with Intel Arc GPUs are now shipping. Previewed at major trade shows throughout the year, Matrox LUMA cards are engineered to power digital signage and video wall systems in both the mainstream and pro AV graphics markets. The range satisfies significant demand for driving multiple screens and ever-increasing pixel counts, with a balance between size, reliability, and performance for different applications.

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Audio For Broadcast: Routing & Asset Sharing December 13th 2023 - 09:00 AM

Getting audio sources to the right destinations is fundamental to broadcast production. From analog patch bays to SDI and onwards to the luxury of IP, device identification & routing interfaces have been a central part of daily life in broadcast.

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Chaos Launches V-Ray 6 For 3ds Max, Update 2 December 12th 2023 - 01:00 PM

Chaos launches V-Ray 6 for 3ds Max, update 2, with new and enhanced support for some of VFX’s most popular file standards. With new support for MaterialX, artists can now complete their USD pipeline, enabling smooth rendering and shader exchanges across teams and tools. Support for the latest USD for 3ds Max version has also been added, bringing users up-to-date with the tool’s full capabilities.

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RPS Makes Move To IP With Calrec’s Argo December 12th 2023 - 11:00 AM

Ross Production Services (RPS), a division of Ross Video, has upgraded its Connecticut facility by integrating three new 60-fader Argo S consoles. The Argos are housed within the facility’s three REMI control rooms that produce events for clients like CBS, ESPN, Athlete’s Unlimited and EA Sports. Working with the company’s existing Calrec technology, the Argos are part of RPS’ first foray into IP at the Connecticut location, representing a milestone for the company.

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Designing IP Broadcast Systems: Part 1 - IP Network Design Principles December 12th 2023 - 09:30 AM

Welcome to the first part of ‘Designing IP Broadcast Systems’ - a major 18 article exploration of the technology needed to create practical IP based broadcast production systems. Part 1 discusses the need to think asynchronously, layers & topologies, the need for shared experience, hybrid systems, and timing.

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