Recent Content

The first set of guidelines for virtual reality are designed to show that this is not a passing fad like ill-fated 3D TV a few years ago.

Virtual Reality guidelines focus first on delivery ecosystem January 3rd 2018 - 01:00 PM

The Virtual Reality Industry Forum (VRIF) is presenting its first guidelines at CES 2018 with the initial release focused on the delivery ecosystem and security.

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Are 5G and ATSC 3.0 on a collision course?

Elephants in the Room December 29th 2017 - 11:00 AM

Now that the FCC has approved ATSC 3.0 transmission, broadcasters need to get ahead of 5G.

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Broadcasters and MVPDs face new and serious challenges from other content delivery systems.

Broadcasters Need Advanced Advertising Technology to Combat Internet Challengers December 28th 2017 - 12:05 PM

​International research and strategy consultancy, MTM, just released a report exploring challenges faced by the US broadcast industry in an increasingly OTT world. The study concludes that unless broadcasters move quickly to change how advertising is managed and sold, they risk being outmaneuvered by the major internet companies

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New research shows that Netflix has as many customers as does all pay TV providers combined. How can one standout in the crowd?

How Viewers Find Content December 27th 2017 - 01:00 PM

Since 2012, the number of original scripted shows introduced each year has been increasing at a dizzying pace. Past studies have found that most consumers are happy with this embarrassment of riches, saying they spend more of their time than ever before watching shows they “really like”.

But is it possible to have too much of a good thing and do viewers even know where to start?

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Viewers want their content on each of their devices. Providers need to support a comprehensive content discovery interface.

Merging Pay-TV and OTT for the Ultimate User Experience December 22nd 2017 - 08:00 AM

With the continued evolution of the TV industry, established operators are working to develop their winning strategy to defend their existing business, while tapping into the consumers’ love affair with SVOD and other services. By taking the user experience as the essential element for future business decisions, they will be able to attract and retain the most valuable consumer segments, just as the distinction between pay-TV and OTT is blurring.

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Broadcast For IT - Part 2 - Video Frames December 20th 2017 - 01:00 PM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on the decisions engineers made in the 1930’s and 1940’s. In this article we look at video frames, frequencies used, and what they mean in broadcasting.

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Live IP Video Surge Driven by Sports and Mobile Quality December 20th 2017 - 09:00 AM

Live online video is booming worldwide, especially over mobile, but with big regional differences in drivers. The main factors in most cases are growing availability of OTT access to live sports and improved quality of service (QoS) over cellular networks. These factors are conspiring to boost consumption not just by volume but also duration of viewing, with 4G mobile services increasingly conducive to longer form content, whether on demand or live. Indeed, there is a fast growing move up to various formats of HD for online services even on mobile devices, according to recent data from USA-based video acquisitions firm LiveU.

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sVoD services such as Netflix are still at the lead in OTT revenue growth with total share set to rise from 15% in 2016 to 28% in 2022.

TV Advertising Swings Towards OTT December 15th 2017 - 05:11 PM

Advertising on OTT video services is growing explosively, accounting for 30% of all video ad spend by the end of 2017 compared with 8% 14 months earlier, according to data from video ad marketplace SpotX owned by German broadcaster RTL.

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