Recent Content

Software IP Enabling Storytelling - Part 2October 5th 2021 - 09:00 AM

In the previous article in this two-part series we looked at how cloud systems are empowering storytellers to convey their message and communicate with viewers. In this article we investigate further the advantages for production and creative teams.

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Software IP Enabling Storytelling - Part 1September 28th 2021 - 09:00 AM

Television is still a niche industry, but nonetheless, one of the most powerful storytelling mediums in existence. Whether reporting news events, delivering educational seminars, or product reviews, television still outperforms all other mediums in terms of its ability to communicate to mass audiences.

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PTP V2.1 – New Security & Monitoring For IP Broadcast Infrastructures - Part 2September 21st 2021 - 09:00 AM

In the last article in this series, we looked at how PTP V2.1 has improved security. In this part, we investigate how robustness and monitoring is further improved to provide resilient and accurate network timing.

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PTP V2.1 – New Security & Monitoring For IP Broadcast Infrastructures - Part 1September 14th 2021 - 09:00 AM

Timing accuracy has been a fundamental component of broadcast infrastructures for as long as we’ve transmitted television pictures and sound. The time invariant nature of frame sampling still requires us to provide timing references with sub microsecond accuracy.

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Esports - A New Prescription For Broadcasting: Part 3 - Considering The CloudAugust 25th 2021 - 09:00 AM

Esports is demonstrating how agile mindsets can provide flexible and scalable solutions within relatively short timescales. But as more software solutions become viable, esports is taking advantage of the cloud and its offerings.

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TDM Mesh Networks - A Simple Alternative To Leaf-Spine ST2110: Application - Eurovision Song ContestAugust 18th 2021 - 09:00 AM

With over 4000 signals to distribute, transfer and route, the Eurovision Song Contest (ESC) proved to be this year’s showpiece for Riedel’s TDM based distributed mesh networked system MediorNet. Understanding the intricacies of such an event is key to realizing why TDM is such a powerful solution.

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Esports - A New Prescription For Broadcasting: Part 2 - To Be AgileAugust 17th 2021 - 11:30 AM

Esports has the big advantage of working from the ground up when delivering productions. Backwards compatibility is unheard of and legacy equipment is something for other people. But how does this lack of legacy help broadcasters?

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Esports - A New Prescription For Broadcasting: Part 1 - The E FactorAugust 11th 2021 - 09:30 AM

There is no doubt that esports is here to stay. The scene, while very fluid, is absolutely in the mainstream now. It’s not easy to find absolute consensus among the various reported numbers, but if you had to put a pin in the map, it looks like esports is set for around 500 million viewers worldwide this year.

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