HDR

Emerging standards are making the best of existing pixels. Understand the principles of HDR, learn how to build workflows to simplify production, and deliver the highest quality HDR pictures possible.

Recent Content

The Liberation Of Broadcast Technology - Part 2July 27th 2021 - 09:00 AM

Building optimized systems that scale to meet peak demand delivers broadcast facilities that are orders of magnitude more efficient than their static predecessors. In part 2 of this series, we investigate how this can be achieved.

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HDR: Part 29 - Promoting The Three-Dimensional IllusionJuly 26th 2021 - 09:00 AM

When composing and lighting scenes, DOP’s usually seek to maximize texture and perspective. The rationale is simple: We live in a world that is unmistakably three-dimensional, so DOPs seeking to faithfully represent the natural world exploit a range of ways to promote the three-dimensional illusion.

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Sport climbing makes its debut at Tokyo 2020 © 2018 Olympic Broadcasting Services / Owen Hammond

Olympian Effort: Tokyo 2020 Host Production Upgrades To UHD, IP And Cloud July 23rd 2021 - 09:00 AM

Olympic Broadcasting Services (OBS) the host broadcaster for the Games was founded twenty years ago and has arguably gone through its hardest and most intense period of digital transformation for Tokyo 2020.

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Leveraging an IP infrastructure in Tokyo, NBCUniversal will deliver 7,000 hours of Olympic content across its media distribution properties.

NBCU Decentralizes Resources To Produce And Distribute Olympic Games LiveJuly 21st 2021 - 09:00 AM

Aside from being the first Summer Olympics to be delayed a year due to a pandemic—shifting technical plans and causing strict work-arounds to comply with health restrictions—this year’s live coverage by NBCUniversal (NBCU) is noteworthy for its move to all-IP operations within the International Broadcast Center (IBC) onsite in Tokyo and for its use of the network’s extensive and disparately located resources to make the Games a success.

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The Liberation Of Broadcast Technology - Part 1July 20th 2021 - 09:30 AM

For many years broadcasters have been working with static systems that are difficult to change and upgrade. This two part series explores the unfolding of a more elastic future based on COTS hardware and flexible licensing.

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“Anything with a printed circuit board in it is likely looking at similar market dynamics.” Tim Shoulders, Grass Valley CEO and President.

Parts And Chip ShortagesJuly 15th 2021 - 09:00 AM

TV equipment manufacturers are doing what broadcasters do best: Creatively helping each other work through a difficult technical challenge.

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HDR: Part 28 - Creative Technology - Guide To Anamorphic LensesJuly 12th 2021 - 09:00 AM

So you’re a producer, and your cinematographer is campaigning for the use of anamorphic lenses. Problem is, they’re expensive, and for people who aren’t cinematographic propeller heads, it can seem hard to justify. Let’s look at what’s going on and how we got here, without assuming the reader has a masters’ in cinematography.

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HDR For Cinematography - Part 2June 29th 2021 - 09:00 AM

In this second installment of our extended article looking into HDR for cinematography we look at the practical aspects and applications of HDR.

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