Our sports media COO featured in this article continues to reflect on how the D2C business opportunity drives their decisions about where content is made available, how content is created and produced for different audiences, and how the “D2C Bundle” is critical to media businesses.
Every TV viewer compares live content with what they regularly see on TV, with multimillion-dollar talent with more multimillions in technical equipment and support.
This is a story about the COO of a media business, that shines a light on the thinking underway at the leading edge of the media industry, where the balance shift from Linear Broadcasting to D2C Streaming is firmly underway.
What we’ve seen as ATSC 3.0 deploys and develops is just the tip of the NextGen TV iceberg.
The first part of this article explained the set of requirements that appear in the most modern OTT Services from broadcasters launching their own App-based services in the 2020s. Here we inspect those requirements in the two broad areas of Content Monetization and Content Delivery.
Every big global sporting event exerts stress on streaming infrastructures and challenges providers to deliver further improvements in the viewing experience as demand and traffic levels go on increasing. The 2022 US Open Golf Championship in Brookline, Massachusetts, is particularly under the spotlight as the world’s third golf major of the year, brooking comparisons with coverage of the first two already completed.
Most national broadcasters in developed countries have app-based OTT services, many of which have been in place for over a decade. Less-developed national broadcasters still rely on YouTube, Social Media platforms, or their own websites to deliver OTT content to their audience.
The world’s first immersive audio format is getting a new generation of consumers hooked via gaming, VR and ASMR, while both production and consumer technology is making it easier to record and easier to access.