Recent Software Integration Content

The Sponsors Perspective: How Does Flexible Access Change The Way Vizrt Serves Customers?May 13th 2021 - 09:00 AM

Flexible Access is our way of responding to customer needs we see in the market. At a high level, it is about putting our customer experience first and foremost. In these uncertain times, our customers need to produce more stories, better.

Read more

Apple’s M1 ARM For Broadcast Infrastructure Applications: Part 2April 7th 2021 - 09:00 AM

In part 2 of this investigation, we look at why Apple’s new M1 processor benefits broadcasters.

Read more

Apple’s M1 ARM For Broadcast Infrastructure Applications: Part 1March 22nd 2021 - 09:00 AM

Apple’s M1-based MacBook Air, MacBook Pro, and Mac Mini have been the focus of computer news for the last half-year because of their surprisingly high-performance.

Read more

Essential Guide: Software IP Enabling StorytellingMarch 17th 2021 - 09:30 AM

Television is still a niche industry, but nonetheless, one of the most powerful story telling mediums in existence. Whether reporting news events, delivering educational seminars, or product reviews, television still outperforms all other mediums in terms of its ability to communicate to mass audiences.

Read more

Asia’s Golden Melody Awards Feature Stunning AR-Supported PerformanceFebruary 5th 2021 - 09:00 AM

Television production these days is tricky enough without adding virtual elements like augmented reality (AR) graphics, but that’s exactly what Taipei-based production company Getop did for the live telecast of the 2020 Golden Melody Awards (GMA). The highly rated annual televised awards ceremony - considered the “Asian Grammys” by many - celebrates top musical talent from across southeast Asia.

Read more

Selecting A Content Creation LaptopMarch 16th 2020 - 01:00 PM

Computer marketing departments typically do not promote all company products. Rather they focus on high margin products.

Read more

Differentiating Between Cloud And VirtualizationMarch 13th 2020 - 09:00 AM

There’s usually a bit of confusion when people talk about going to the cloud vs. virtualizing. While most cloud providers use virtual machine configurations to optimize their offerings, that’s not the same thing.

Read more

Predicting Editing Performance From Games And Benchmarks: Part 2January 23rd 2020 - 09:00 AM

Computer game apps read compressed artificial world descriptions from a disk file. This artificial world is regenerated by the CPU and loaded into the GPU where it is displayed to the gamer. The gamer’s actions are fed back to the GPU which dynamically modifies the artificial world it displays.

Read more