Recent Software Integration Content

This year’s Olympics was available to MVPD subscribers in captivating 4K UHD HDR with embedded Dolby Atmos immersive sound.

Bringing The Olympic Games Home In An Innovative, Automated WayAugust 27th 2021 - 09:00 AM

Sitting at home watching the Olympics 400m Women’s hurdles final live on NBC’s 4K HDR channel, home audiences were captivated by the sweat and effort displayed on screen with immersive sound of the runners’ feet hitting the track. Viewers thousands of miles away could be excused for thinking they had the best seat in the Japan National Stadium. The live 4K HDR broadcast of NBC’s primetime show throughout the Games were an extrasensory experience unlike any previous Olympics telecasts.

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Esports - A New Prescription For Broadcasting: Part 3 - Considering The CloudAugust 25th 2021 - 09:00 AM

Esports is demonstrating how agile mindsets can provide flexible and scalable solutions within relatively short timescales. But as more software solutions become viable, esports is taking advantage of the cloud and its offerings.

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Protecting Premium Content OTT & VOD Distribution - Part 2August 24th 2021 - 09:00 AM

Protecting high value media content is a major priority for any broadcaster working with OTT and VOD. In the previous article in this series we looked at the three challenges facing broadcasters and in this article we dig deeper into the remedies and methods for keeping content safe.

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Growth in streaming OTT delivery is changing the business realities of broadcast television production, playout and content distribution.

Grass Valley’s Scalable FutureAugust 23rd 2021 - 09:00 AM

New, in-cloud, pay-per-use business models offer new advantages to occasional REMI, field reporting, remote event production and similar content producers and distributors with a better business model to remain competitive and profitable without huge ongoing capital investments.

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TDM Mesh Networks - A Simple Alternative To Leaf-Spine ST2110: Application - Eurovision Song ContestAugust 18th 2021 - 09:00 AM

With over 4000 signals to distribute, transfer and route, the Eurovision Song Contest (ESC) proved to be this year’s showpiece for Riedel’s TDM based distributed mesh networked system MediorNet. Understanding the intricacies of such an event is key to realizing why TDM is such a powerful solution.

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Esports - A New Prescription For Broadcasting: Part 2 - To Be AgileAugust 17th 2021 - 11:30 AM

Esports has the big advantage of working from the ground up when delivering productions. Backwards compatibility is unheard of and legacy equipment is something for other people. But how does this lack of legacy help broadcasters?

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Protecting Premium Content OTT & VOD Distribution - Part 1August 17th 2021 - 09:00 AM

The complexity of modern OTT and VOD distribution has increased massively in recent years. The adoption of internet streaming gives viewers unparalleled freedom to consume their favorite live and pre-recorded media when they want, where they want, and how they want. But these opportunities have also presented content owners with unfortunate challenges, typically piracy and overcoming illegal content copying.

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Esports - A New Prescription For Broadcasting: Part 1 - The E FactorAugust 11th 2021 - 09:30 AM

There is no doubt that esports is here to stay. The scene, while very fluid, is absolutely in the mainstream now. It’s not easy to find absolute consensus among the various reported numbers, but if you had to put a pin in the map, it looks like esports is set for around 500 million viewers worldwide this year.

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