Recent News / Live Content

Live production in the cloud is allowing rights owners to produce content that would normally be cost prohibitive.

Live Cloud-Based Remote Production Slowly Gaining TractionAugust 26th 2021 - 09:00 AM

Although latency and resource coordination continue to challenge those considering cloud-based remote live production, the distributed architecture model is steadily gaining traction as a cost-effective alternate to hardware-based on-premise projects. To date this IT-centric architecture has not been deployed for high-profile productions like the Super Bowl or World Cup, but remote IP-video contribution, production and distribution has allowed second-tier sporting events to be televised globally whereas they might not be - due to cost and fully remote access - using traditional production methods.

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Esports - A New Prescription For Broadcasting: Part 3 - Considering The CloudAugust 25th 2021 - 09:00 AM

Esports is demonstrating how agile mindsets can provide flexible and scalable solutions within relatively short timescales. But as more software solutions become viable, esports is taking advantage of the cloud and its offerings.

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Growth in streaming OTT delivery is changing the business realities of broadcast television production, playout and content distribution.

Grass Valley’s Scalable FutureAugust 23rd 2021 - 09:00 AM

New, in-cloud, pay-per-use business models offer new advantages to occasional REMI, field reporting, remote event production and similar content producers and distributors with a better business model to remain competitive and profitable without huge ongoing capital investments.

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TDM Mesh Networks - A Simple Alternative To Leaf-Spine ST2110: Application - Eurovision Song ContestAugust 18th 2021 - 09:00 AM

With over 4000 signals to distribute, transfer and route, the Eurovision Song Contest (ESC) proved to be this year’s showpiece for Riedel’s TDM based distributed mesh networked system MediorNet. Understanding the intricacies of such an event is key to realizing why TDM is such a powerful solution.

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Esports - A New Prescription For Broadcasting: Part 2 - To Be AgileAugust 17th 2021 - 11:30 AM

Esports has the big advantage of working from the ground up when delivering productions. Backwards compatibility is unheard of and legacy equipment is something for other people. But how does this lack of legacy help broadcasters?

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Esports - A New Prescription For Broadcasting: Part 1 - The E FactorAugust 11th 2021 - 09:30 AM

There is no doubt that esports is here to stay. The scene, while very fluid, is absolutely in the mainstream now. It’s not easy to find absolute consensus among the various reported numbers, but if you had to put a pin in the map, it looks like esports is set for around 500 million viewers worldwide this year.

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TDM Mesh Networks - A Simple Alternative To Leaf-Spine ST2110: Knowing What To ChooseAugust 11th 2021 - 09:00 AM

Broadcasters are no longer faced with the binary choice of going down the SDI or IP routes. The hybrid method of using TDM (Time Domain Multiplexing) combines the advantages of distributed networks with IP and SDI to deliver a fully integrated solution that helps broadcasters working across multiple technologies.

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TDM Mesh Networks: A Simple Alternative To Leaf-Spine ST2110. Pt1 - Balancing Technical RequirementsAugust 4th 2021 - 09:00 AM

IP is well known and appreciated for its flexibility, scalability, and resilience. But there are times when the learning curve and installation challenges a complete ST-2110 infrastructure provides are just too great.

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