In Part 1, we looked at how the internet operates and the components that make it so effective. In this article, we consider the broadcast applications available and what it means to “connect to the internet”.
Monitoring has always been the engineers’ best friend as it turns apparent chaos into order and helps us understand what is going on deep inside a system to deliver high-quality pictures and sound. As OTT continues to play a more prominent role, the need to monitor internet distribution systems is becoming increasingly compelling.
The random-access characteristic of the disk drive made it attractive for audio editing purposes and when drive prices fell as computers became popular the attraction was even stronger.
IP is empowering broadcasters the world over to improve flexibility, scalability and resilience. We often describe the internet in “fluffy cloud” terms, but to truly leverage its capabilities, broadcasters must now dig into the detail of its operation.
In the high stakes world of auto racing, every second counts so whatever a team can do to improve its performance, both on and off the track, is put into play. For the highly successful Corvette Racing team, which competes in endurance races that last 24 hours to the finish, it’s secret weapon is reliable two-way communication between its drivers and crew.
Public internet-based remote TV production adds new critical monitoring points to avoid digital cliffs.
Part 1 of this series described how network-side QoE (Quality of Experience) measurement is fundamental to proactively assuring the quality of OTT services. At its core, the network-side can be an early warning system for QoS, which in turn correlates to actual QoE performance. This article considers the two types of network monitoring available to us, relative priorities for the points of measurement, and how the video platforms contributing to OTT services are evolving to support OTT quality at scale.
What is the internet? Who is the internet? Where is the internet? These are the first three questions on the tip of every engineers and technologist’s lips. Before we can ever possibly hope to work with internet technology, we must be able to answer these three basic questions.