HDR

Emerging standards are making the best of existing pixels. Understand the principles of HDR, learn how to build workflows to simplify production, and deliver the highest quality HDR pictures possible.

Recent HDR Content

Apple’s M1 ARM For Broadcast Infrastructure Applications: Part 2April 7th 2021 - 09:00 AM

In part 2 of this investigation, we look at why Apple’s new M1 processor benefits broadcasters.

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Is Gamma Still Needed?: Part 10 - SummaryApril 5th 2021 - 09:00 AM

In this final part of the series, an attempt will be made to summarize all that has gone before and to see what it means.

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HDR: Part 22 - Creative Technology - Non StandardApril 1st 2021 - 09:00 AM

Read too much film and TV industry technical literature, and it’s easy to get the impression that everything about the technology is built to carefully considered specifications. As Philo Farnsworth’s wife was probably aware, though, as he tinkered with the electronics while she sat in as a test subject, it’s often the other way around.

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Creative Analysis: Part 20 - Cinematographer Pete Romano On Underwater FilmingMarch 30th 2021 - 09:00 AM

There aren’t many positions in the film industry which have the prerequisite of spending an hour sunken in the waters off San Diego in a classic diving suit with a blacked-out helmet. To be fair, it wasn’t so much the film industry that made Pete Romano do that; it was the U. S. Navy, who were interested in finding out if prospective dive school candidates could handle confinement.

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Apple’s M1 ARM For Broadcast Infrastructure Applications: Part 1March 22nd 2021 - 09:00 AM

Apple’s M1-based MacBook Air, MacBook Pro, and Mac Mini have been the focus of computer news for the last half-year because of their surprisingly high-performance.

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Creative Analysis: Part 19 - Cinematographer Angus Hudson BSC, On The Life AheadMarch 15th 2021 - 09:00 AM

Spending a few weeks in southern Italy is a popular idea. For cinematographer Angus Hudson, BSC, an opportunity to soak up the Puglian sun would come in the form of The Life Ahead (in Italian, La vita davanti a sé), a film directed by Edoardo Ponti and starring Sophia Loren in her first role since 2010.

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Samsung Aims To Combine High Contrast And Brightness With Hybrid Quantum Dot OLED DisplaysMarch 4th 2021 - 09:00 AM

TV display technology has driven advances in production and distribution since the advent of color, if not before.

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Is Gamma Still Needed?: Part 9 - Processing In Floating PointMarch 2nd 2021 - 09:00 AM

Floating-point notation and gamma are both techniques that trade precision for dynamic range. However they differ fundamentally. Gamma is a non-linear function whereas floating point remains linear. Any mathematical manipulations carried out on floating-point encoded data will be correct whereas manipulations of gamma-encoded luma cannot be. Gamma was intended to linearize a cathode ray tube whereas floating point encoding was designed from the outset for mathematical manipulation.

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