HDR

Emerging standards are making the best of existing pixels. Understand the principles of HDR, learn how to build workflows to simplify production, and deliver the highest quality HDR pictures possible.

Recent HDR Content

Three Tips To Accelerate Your IP (ST 2110) Deployments April 13th 2021 - 09:00 AM

The year 2020 was a big milestone for the broadcast industry. All major events were cancelled, but media operations still needed to produce shows and events even during the crisis. More than ever, broadcasters turned to the remote production and IP production; in fact, according to Omdia, 37% of media enterprises are now set to embrace remote production on IP.

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Lossless compression algorithms allow the original data to be perfectly reconstructed from the compressed data.

Lossless Compression: Rewriting Data More EfficientlyApril 8th 2021 - 09:00 AM

There are many types of codecs, all used for specific purposes to reduce file sizes and make them easier to distribute down a limited bandwidth pipe. Lossy compression and Lossless compression are the two most common categories of data compression used to reduce the size of data without significant loss of information.

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Is Gamma Still Needed?: Part 10 - SummaryApril 5th 2021 - 09:00 AM

In this final part of the series, an attempt will be made to summarize all that has gone before and to see what it means.

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HDR: Part 22 - Creative Technology - Non StandardApril 1st 2021 - 09:00 AM

Read too much film and TV industry technical literature, and it’s easy to get the impression that everything about the technology is built to carefully considered specifications. As Philo Farnsworth’s wife was probably aware, though, as he tinkered with the electronics while she sat in as a test subject, it’s often the other way around.

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Creative Analysis: Part 20 - Cinematographer Pete Romano On Underwater FilmingMarch 30th 2021 - 09:00 AM

There aren’t many positions in the film industry which have the prerequisite of spending an hour sunken in the waters off San Diego in a classic diving suit with a blacked-out helmet. To be fair, it wasn’t so much the film industry that made Pete Romano do that; it was the U. S. Navy, who were interested in finding out if prospective dive school candidates could handle confinement.

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Creative Analysis: Part 19 - Cinematographer Angus Hudson BSC, On The Life AheadMarch 15th 2021 - 09:00 AM

Spending a few weeks in southern Italy is a popular idea. For cinematographer Angus Hudson, BSC, an opportunity to soak up the Puglian sun would come in the form of The Life Ahead (in Italian, La vita davanti a sé), a film directed by Edoardo Ponti and starring Sophia Loren in her first role since 2010.

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Is Gamma Still Needed?: Part 9 - Processing In Floating PointMarch 2nd 2021 - 09:00 AM

Floating-point notation and gamma are both techniques that trade precision for dynamic range. However they differ fundamentally. Gamma is a non-linear function whereas floating point remains linear. Any mathematical manipulations carried out on floating-point encoded data will be correct whereas manipulations of gamma-encoded luma cannot be. Gamma was intended to linearize a cathode ray tube whereas floating point encoding was designed from the outset for mathematical manipulation.

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Creative Analysis: Part 18 - Cinematographer Johnny Derango On FatmanMarch 1st 2021 - 09:00 AM

Possibly one of the last features to wrap before the global pandemic effectively shut down production was Fatman, a dark action comedy directed by Eshom and Ian Nelms and starring Mel Gibson as the kind of Santa Claus who would probably exist in 2020 if one existed at all.

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