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The Future Group, a technology and creative services company headquartered in Oslo, Norway, is marketing new software and services as a subscription service that’s designed to streamline real-time virtual production as well as photorealistic graphics and visual effects. Called Pixotope, it’s a software suite, running on COTS hardware, that takes 3D, VR, AR and data technology and makes it accessible for to use in a variety of production applications.
With a stated goal of helping media organizations address rising costs and quality issues for multi-platform, multi-versioned content distribution, at the 2019 NAB Show Telestream will demonstrate new products and workflows that address content creators, owners and distributors from creation to distribution under the umbrella of the Telestream Cloud.
While the emerging concepts of remote processing and storage and “At-Home” production might be new to some, the team at Pac-12 Networks, the sports media production arm of the collegiate Pac-12 Conference, has been doing it—and refining their IT-centric workflows—for years. When you are tasked with supplying content across multiple platforms generated from 100 venues across 12 campuses, it’s just not humanly possible to deploy and manage all of the resources required.
TV Azteca continues to grow in terms of the number of programming hours they produce, as well as by expanding to create content for OTT and other digital platforms. With plans to make a gradual transition to IP distribution, cloud-based operations and 4K UHD, the company was looking to replace aging playout and master control infrastructure with flexible technology that would enable them to efficiently run their current business and easily evolve to meet future requirements.
Cloud is undoubtedly one of the hottest topics in the broadcast and media industry at present, and if you were to judge the state of cloud adoption by the huge volume of noise around the subject, you could be forgiven for feeling like a dinosaur if you haven’t already fully embraced it.
Part one of this article, first published in the Journal of the IABM asks what’s the real state of play? We spoke to eight IABM members to find out what their end-user customers are actually doing now in the cloud, what they’re not, whether it’s public, private or hybrid, and where the future will take us. Are we truly heading towards a dematerialized industry, and if so, what’s holding us back today?
The Media and Entertainment industry if facing an unrelenting data tsunami. Here, the digital transformation has been in full swing for quite some time, with the transition from tape-based workflows to file-based (and IP-based) workflows well under way.
With near unfettered access to portable media players of all types and faster networks, consumers are increasingly migrating to video providers that serve them best. Quality and reliability are the key drivers for loyal and recurring engagement.
If you are a celebrity watcher, Sky News has the online artificial intelligence technology for you. The British broadcaster will use cloud-based machine learning technology from AWS Elemental to help viewers identify those in attendance at St. George’s Chapel in Windsor during its online coverage of the upcoming UK royal wedding between Prince Harry and Meghan Markle.