AI / Machine Learning

Achieve a greater appreciation of the intricacies of AI, its theory of operation, and the methodologies needed to make it work. Discover how AI and ML is delivering better workflows and television programming.

Recent AI / Machine Learning Content

AI Based & GPU Accelerated Compression & Image Processing Are Igniting Video’s AfterburnerOctober 30th 2020 - 09:00 AM

The impact of AI on videoconferencing bandwidth reduction couldn’t be accelerating at a more opportune time.

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Selecting A Content Creation LaptopMarch 16th 2020 - 01:00 PM

Computer marketing departments typically do not promote all company products. Rather they focus on high margin products.

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The Road From CES Leads To NABMarch 6th 2020 - 09:00 AM

Following the myriad of transitions in media production and distribution, is a combination of new technologies that create media and ones that support the consumption of media. Since the creation of media is mostly intended for the audience, the technologies needed to create the media are pretty important even while the consumer has no idea what it takes.

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More AI Acronyms & Buzzwords ExplainedMarch 2nd 2020 - 09:00 AM

So many buzzwords & acronyms and so little time! I thought this was a better title than Understanding the Differences Part 2.

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The Beginning Of A New DecadeFebruary 28th 2020 - 09:00 AM

While I am not one to wax nostalgic, the last decade was a pretty exciting one in media technology. HD-SDI came into its own in the early aught (00) years, mobile and wireless media, OTT and streaming all became mainstream. IP and file based media production was introduced and standardized (SMPTE ST2110) however, let’s not forget 3G, 12G, 4K, 8K, UHD and HDR. Whew! Plus VR & AR, eSports and 3D (oops) and the world got cloudy.

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Predicting Editing Performance From Games And Benchmarks: Part 2January 23rd 2020 - 09:00 AM

Computer game apps read compressed artificial world descriptions from a disk file. This artificial world is regenerated by the CPU and loaded into the GPU where it is displayed to the gamer. The gamer’s actions are fed back to the GPU which dynamically modifies the artificial world it displays.

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Predicting Editing Performance From Games And Benchmarks: Part 1November 21st 2019 - 09:00 AM

In the good old days when you were thinking about upgrading your computer you began by reading printed reviews such as those published by Byte magazine. These reviews usually included industry standard benchmarks. Now, of course, you are far more likely to watch internet video reviews.

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What You Need To Know About Thermal ThrottlingNovember 14th 2019 - 09:00 AM

With 6K acquisition becoming more common, you may be considering getting ahead of the editing curve by upgrading your computer system. Likely you’ll want a hot system based upon one of the new AMD or Intel 6- or 8-core microprocessors. As the saying goes, be careful what you wish.

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