Achieve a greater appreciation of the intricacies of AI, its theory of operation, and the methodologies needed to make it work. Discover how AI and ML is delivering better workflows and television programming.
The industry experienced futureshock head-on in 2020. The impact will take a long time to unwind but it’s already clear that some changes will be profound and not all of them bad. In part 2 we look at what sports and sportscasters need to do to change the live experience to make money and AI’s growing role in the ecosystem.
After a year like 2020, predicting the future is scary business. However there are several leading-edge technologies—many borrowed from the IT and consumer-facing industries—that certainly look to make a significant impact on video production and broadcasting in 2021. Here are some, in no particular order, that will see continued implementation and streamline production and distribution workflows. To date we’ve seen these new tools begin to alter the way video production and distribution is done, helping the industry move forward and media businesses grow, and that’s certain to continue in new and exciting ways.
The impact of AI on videoconferencing bandwidth reduction couldn’t be accelerating at a more opportune time.
The arrival of 5G brings both opportunities and challenges to communications, media and entertainment companies, as well as the original equipment manufacturers (OEMs) working to support them.
Need a live shot from inside an unmarked moving rental sedan during a thunderstorm? No problem.
Computer marketing departments typically do not promote all company products. Rather they focus on high margin products.
Following the myriad of transitions in media production and distribution, is a combination of new technologies that create media and ones that support the consumption of media. Since the creation of media is mostly intended for the audience, the technologies needed to create the media are pretty important even while the consumer has no idea what it takes.
While I am not one to wax nostalgic, the last decade was a pretty exciting one in media technology. HD-SDI came into its own in the early aught (00) years, mobile and wireless media, OTT and streaming all became mainstream. IP and file based media production was introduced and standardized (SMPTE ST2110) however, let’s not forget 3G, 12G, 4K, 8K, UHD and HDR. Whew! Plus VR & AR, eSports and 3D (oops) and the world got cloudy.